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ABOUT GDC  

|   MEDIA PARTNERS

GDC is proud to partner with the industry publications on this page.

Interested in becoming a media partner? Contact Joey Yazzolino to find out more information.

PREMIER MEDIA PARTNER

Gamasutra @ GDC 2012
Gamasutra

Gamasutra is the largest independent web site devoted to the art and business of making games. It offers the latest breaking news on video games, much respected detailed features on the industry, the biggest video game job board anywhere, an in-depth contractors section, and much more. Growing rapidly since its 1997 launch, Gamasutra.com now reaches more than 650,000 game developers monthly. Take a look at the Gamasutra site at gamasutra.com.

 

2014 MEDIA PARTNERS

CEDEC
The Computer Entertainment Developers Conference (CEDEC) is the technical conference for computer entertainment developers organized by the CESA, an industry organization in Japan. CEDEC features 200 sessions by industry-leading developers and offers the latest technical and business information. The 2014 conference is 3 days; from September 2 to 4 at Yokohama and call for speakers is open from February 1 to March 31, 2014.
 
 
Control Magazine
Control Magazine is the leading Dutch publication on game development. With a readership exceeding 3,000 professionals and relevant students, the magazine is a pivotal platform for news, information, opinion and job opportunities within the game industry.
 
 
Develop Magazine
Develop is the must-read resource for anyone in the business of making games. It's a powerful force online, with a highly-targeted website at www.develop-online.net offering breaking news and daily, incisive industry content to its 130,000 monthly readers. Develop's print magazine is an influential industry bible read by an audience of thousands of games development professionals working across 43 countries. Whether you are a programmer, artist, designer, musician or producer, marketer or in biz dev, its mix of news, analysis and opinion on cutting-edge development trends plus key contributions from developers around the world, has a unique voice you want to listen to and you won't find anywhere else in the games industry.
 
 
Edge
Edge is the leading magazine for the games industry. Famed for its in-depth game reviews and full of insider knowledge, it's the place for gaming news. Edge is also available as an award winning, interactive magazine, available to download on, iPad, iPhone and Android.
 
 
G.A.N.G.
The Game Audio Network Guild (G.A.N.G.) is a global non-profit organization established to advance the interactive audio industry. G.A.N.G. supports members through career development, networking, and annual peer recognition awards. G.A.N.G. has professional, student, and associate memberships. G.A.N.G. works through sponsors and partners in uniting like-minded individuals and organizations.
 
 
GameBusiness.jp
GameBusiness.jp is the only-one daily web magazine for game industry in Japan. Every day, we publish various articles about game development, market, education, mobile, social, politics, localization. If you want to know videogames from Japan, GameBusiness.jp is a must-read source.
 
 
GameDev.net
For over 15 years GameDev.net has been recognized as the leading technical game development resource. Developers visit the site again and again looking to discover the latest products and technologies, keep up to date with current industry trends, and to communicate with their game developer peers.
 
 
IASIG
The Interactive Audio Special Interest Group (IASIG) produces guidelines and recommended practices that improve the state of the art in hardware, software, and tools used for audio in interactive entertainment. Our "Interactive Audio Wiki," and "Game Audio Curriculum Guidelines" provide tips, techniques and resources for educators, students, composers, programmers and more. Anyone interested in contributing to the world-wide interactive audio community is encouraged to join IASIG.
 
 
IGDA
The International Game Developers Association (IGDA) is the largest non-profit membership organization in the world serving all individuals who create games. The IGDA's mission is to advance the careers and enhance the lives of game developers by connecting members with their peers, promoting professional development, and advocating on issues that affect the developer community.
 
 
IGDA Japan Chapter
IGDA Japan Chapter has been established since 2002 as a local chapter in Japanese capital area and advanced to Non-profit organization in 2012. There are 9 SIGs, 2 Task forces, 1 working group and over 2500 free mail news readers. We cooperate game industry with sharing knowledge and building community.
 
 
InsideGamesAsia.biz
InsideGamesAsia.biz is the only English language online specialist media exclusively covering the games industry in Asia. Our business coverage includes job, event and company listings from the region. Officially launched in September 2013, InsideGamesAsia.biz is published by Gamemium Pte Ltd in Singapore.
 
 
Key Players
Key Players is the biggest classified directory of the German games industry. It provides interesting and surprising insights into the German games market as well as more than 80 in-depth company profiles. In addition to all relevant developers and publishers, you will also find a broad selection of service partners for outsourcing, PR, localization or legal advice. And best of all: You will even get to know the people who are responsible for the German age classification system. The Key Players book is distributed at every major industry event and also available as a free App for your iPad.
 
 
KGDA
KGDA (Korea Game Developers Association) was founded in 1999 in order to protect the rights of and enhance the network among game developers. KGDA's mission is to boost game development through experience, information, communication from sharing with the members and support game industry as well. KGDA hosts the KGC (Korea Games Conference) and Korea Indie Game & Game idea competition, and many other events.
 
 
Kongregate
Kongregate is a leader in web gaming and mobile game publishing. Kongregate games collectively reach over 50 million gamers per month. Get free promotion, earn generous payouts, and receive expert monetization consulting for your web or mobile game with Kongregate.
 
 
Making Games
Making Games is the new premier magazine for game developers, specifically optimized for tablet reading. All major articles are written by acknowledged experts from the games industry, covering a broad and practical range of topics with a finger on the pulse of the international developer scene: recent case studies, reviewing the latest tools, post mortem analysis of successful and failed games, programming and graphics workshops, legal advice, marketing and PR tips, business issues, research studies, exclusive interviews and much more. Making Games is available for iPad and Android Tablets, including a free trial issue.
 
 
MediaXP Ltd.
MediaXP Ltd. belongs to the leading lifestyle and entertainment publishing houses in the German-speaking market. MediaXP produces, markets and distributes online and print media as well as innovative Flash-based and corporate publishing products. Additional to the German edition of IGN, the world's leading gaming magazine, Inside Games, an in-store-TV format in cooperation with McDonald's Germany, and the German edition of Pocket Gamer, 2013 the Turkish version of IGN was included in the portfolio. Due to this diversification, a broad target group can be attracted exploiting synergies between the different channels. This results in over 34 million viewers, one million unique users per month through different websites and nearly 500,000 readers via the print magazines. Please check out our whole portfolio at mediaxp.de/en/.
 
 
 
UBM Tech