2009 Conference Highlights
Each year, hundreds of ideas and topics are submitted during the GDC call for submission process. This year saw a record breaking number of submissions all geared towards the advancement of the games industry. After review with the GDC Advisory Board, the top session proposals that address the most relevant issues facing developers and the industry are selected. Please bookmark this page and visit us again in early December to view the list of sessions that will be part of the GDC 2009 program.
For more information about speaking at GDC, click here.
GDC 2009 Tracks
Sessions at the GDC are divided into tracks, generally according to the subject discipline such as programming or art. This year's GDC Tracks include the following:
Audio
Business and Management
Game Design
Production
Programming
Visual Arts
GDC 2009 Summits
Game Developers Conference 2009 will feature nine focused summits to foster community building within emerging sectors of the game industry. These summits run on Monday, March 23rd and Tuesday, March 24th at GDC.
- Artificial Intelligence Summit
- Casual Games Summit
- Game Outsourcing Summit
- GDC Mobile
- IGDA Education Summit
- Independent Games Summit
- Localization Summit
- Serious Games Summit
- Worlds in Motion Summit






