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GDC

CONFERENCE  

|    Programming
    GDC SMARTPHONE

Monday, March 5 - Tuesday, March 6

10am-5:30pm

The Smartphone & Tablet Games Summit at GDC 2012 brings together top game developers from around the world to share ideas, introduce best practices and discuss the future of gaming on established and emerging smartphone and tablet platforms, including iPhone/iPad, Android, BlackBerry, Windows 7 and more.

This two day program will highlight the nuts and bolts of great game design and reveal successful business strategies behind this new breed of popular smartphones & tablets.

ArrowView all Smartphone & Tablet Games Summit sessions

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HIGHLIGHTED SESSIONS

Shadow Cities
Shadow Cities and the Future of Location-Based Games
Markus Montola (Grey Area)
Award-winning Shadow Cities is the first location-based MMORPG in the world. Shadow Cities changes your iPhone into a magic device, allowing you to access a secret world all around you. This presentation discusses the lessons behind the innovativeness of Shadow Cities. First, using the real world as your level design makes your game always inherently unfair. Second, critical mass is a hassle. Third, you play with your neighbors more than with your friends. In the landscape of the real world, the tried and true lessons of MUDs and MMORPGs no longer apply and game design must find new solutions.
Teenage Daughter
Designing A Game Your Teenage Daughter Will Actually Play
Graeme Devine (GRL Games) and Roque Devine (GRL Games)
In this talk we will hear from both sides of a game development story. From the idea, to the pitch, to the implementation you will hear the perspective of the veteran game designer and his teenage daughter as they work together to produce interesting experiences they are both proud of.
Bejeweled Blitz
Setting Bejeweled Blitz Free: Lessons Learned Moving From Premium to Freemium on iOS
Giordano Bruno Contestabile (PopCap Games)
Bejeweled Blitz has been one of the first games to be fully integrated between Facebook and iOS and one of the most successful. In December 2011, PopCap launched a freemium version of Bejeweled Blitz on iOS (iPhone / iPad): previously, the game was available only on iPhone as a game mode inside Bejeweled 2, a premium product. This session will cover the decision process that led PopCap to launch the product as a freemium offering and the launch process itself, and highlight the most important lessons learned from it. The session will also focus on the most important aspects of launching and operating a cross-platform social product (mobile and Facebook).
Skyfall
Skyfall Postmortem: Delivering Delight to Savvy Gamers on The Go
Chris Plummer (ngmoco)
Chris Plummer, executive producer at ngmoco will cover the origins of Skyfall, a mobile, social RPG for mobile devices that beta launched in January 2012. He will discuss how the game got started, why they made it, how they went about developing it and optimizing its user experience and the key lessons the team learned along the way.

SMARTPHONE & TABLET GAMES SUMMIT ADVISORY COMMITTEE

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David Kalina
Tiger Style
David Kalina is co-owner and principal engineer of Tiger Style, the independent iPhone developer behind the 2009 IGF Mobile Game of the Year, SPIDER: THE SECRET OF BRYCE MANOR. David spent his formative years developing AI systems for big budget console games (SPLINTER CELL, DEUS EX: INVISIBLE WAR, THIEF: DEADLY SHADOWS) before teaming up with fellow industry veteran Randy Smith to form Tiger Style. Currently, David and the Tiger Style team are hard at work on their second game.
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Kyu C. Lee
GAMEVIL USA
Kyu Lee is President of GAMEVIL USA, US office of GAMEVIL. GAMEVIL is well known for revolutionizing the sector with its original and innovative mobile games, backed by unparalleled expertise in advanced mobile and network technology. Kyu, who has been in GAMEVIL since the beginning at 2000, has constantly played a key role in the evolution of Korean mobile gaming and has continuously introduced the innovation to the world. Kyu has graduated Seoul National University with a B.S. in Physics and was on the board of advisory at GDC Mobile from 2005-2008.
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Chris Pruett
Robot Invader
By day, Chris runs Robot Invader, makers of mechanical devices of destruction as well as video games. He spent three years at Google working as a developer advocate for the Android platform, and is the author of REPLICA ISLAND, an Android side-scroller with over 1.5M users. Chris spent several years in the game industry as an engineer and shipped ten titles for various console platforms. Under the cover of night he maintains a research blog devoted to the dissection and analysis of horror games. Chris lives with his wife and daughter in Menlo Park, California.
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Caryl Shaw
Callaway Digital Arts
Caryl Shaw recently joined Callaway Digital Arts in San Francisco, CA as an Executive Producer, managing the production staff as well as related production efforts from design/concept to release and through "live" updates of lifestyle and kids apps. Prior to joining CDA, Caryl was responsible for the ongoing development of ngmoco:) freemium games like We Rule, Godfinger and We City. And before ngmoco:), Caryl was a Senior Producer at EA/Maxis and worked on The Sims, SimCity and Spore franchises as the Lead Online Producer. Having worked on websites, online applications, and video games for over 15 years, Caryl has a unique perspective of the industry, where it's been, and where it's going. She's spoken at many conferences about a range of topics including: How to enable and encourage your customers' creativity, Lessons learned making a Social Game for Facebook and Putting User-Generated Content to work in video games.
 
 

PLATINUM SPONSORS

The AT&T Developer Program is your official resource for wireless development. Your free membership gains you access to technical whitepapers, webcasts, toolkits, device specs, technical support, newsletters, and special developer events and contests. Get the tools needed to build, test, onboard and certify applications across a range of devices, OSes and platforms at http://developer.att.com

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GREE is a leading mobile social gaming company that is currently developing a global platform with a focus on free-to-play games. In addition to opening their own social games studio in the US, GREE acquired OpenFeint in April 2011 and their ecosystem now reaches over 150 million players worldwide and offers over 7,500 games.

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Kontagent is the leading user analytics platform for developers, marketers, product managers and strategic partners across the social and mobile Web. Our proprietary platform kSuite has been built from the ground up to provide deep social data pattern visualization and analysis that delivers actionable insights via an on-demand service.www.kontagent.com

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GOLD SPONSORS

Ludei is a San Francisco based games technology firm aimed at wrapping HTML5/javascript games for iOS and Android platforms with zero coding cost. Ludei has produced successful titles for iOS and Android with more than 15 million downloads from 100+ countries. It's now focused on providing developers with the best cross-platform technology.

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Serving over 25 million members, MocoSpace is the largest community on the mobile web. The MocoSpace game platform allows developers to bring their HTML5 mobile games in front of this audience while tapping into the social graph and supercharging the game experience with virtual currency, leaderboards, and persistent rewards. MocoSpace - Play Games, Make Friends

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TABLE TOP SPONSORS

AdColony is the premium mobile video ad network featuring Instant-Play™ HD video technology and the groundbreaking Videos-for-Virtual-Currency™ (V4VC™) SDK. Focused on helping app developers drive significant monetization, AdColony delivers premium CPM campaigns from the biggest advertisers in the world. Sign up today in the Developer Integration Center of AdColony.com!

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App Annie is the industry leader in app store analytics and market intelligence with more than 60% of the Top 100 iOS publishers using our services including companies like EA, Storm8, Rovio and Zynga. App Annie is proud to offer App Annie Intelligence, our premium service offering the most accurate market intelligence data available for app stores. With Android support launching in February, it's a good time to be an App Annie user.

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ARM designs the technology that is at the heart of advanced digital products. The ARM® Mali™ family of GPUs scale up to multicore solutions and GPU Computing applications. The Mali Developer Center www.malideveloper.com brings together a vibrant community for highest quality graphics across consumer devices, from mainstream mobile phones through to Smart TVs. www.malideveloper.com

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Beintoo is the first white label mobile gamification and rewards technology that creates a true profitable gamification layer. Through a set of SDKs or APIs you can easily introduce involving cross-platform game mechanics, cross-app promotion and smart monetization tools. Deliver to your deserving users sponsored rewards, such as real mobile coupons or virtual coins convertible in real deals and monetize.

Introduce a platform fully integrated in the app user experience and start monetization as it should be.

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Headquartered in Beijing, CocoaChina hosts the largest iOS developer community in China. CocoaChina aims to help developers cross culture barrier between China and the world in both directions. The company is also a top game developer with more than 30 million installs and 3 million DAU on iOS and Android.

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NCsoft is a leading developer and publisher of online, casual, and mobile games. Today NCsoft is home to numerous industry-leading franchises, including Aion, City of Heroes, Guild Wars, and Lineage. With offices Asia, Europe, and North America, NCsoft games entertain and delight players around the world.

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NVIDIA awakened the world to computer graphics when it invented the GPU in 1999. From its roots in visual computing, the company expanded into parallel and mobile computing. One of the most complex processors ever created, the GPU is the engine of computer graphics: the science and art of using technology to create and enjoy beautiful, interactive experiences. NVIDIA has shipped over one billion GPUs.

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Vserv.mobi is a leading Global Mobile Ad Network with strong presence in emerging markets. Vserv's pioneering technology AppWrapperTM powers ad-monetisation for 10000+ Apps. AppWrapperTM is the World's Simplest Ad integration for Android & J2ME Apps. It enables premium Full Screen Ads, without coding, in just one click. Visit www.vserv.mobi for more details

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