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GDC 2007 Keynotes

WEDNESDAY KEYNOTE:

Phil Harrison
President, Worldwide Studios, Sony Computer Entertainment

THURSDAY KEYNOTE:

Shigeru Miyamoto
Senior Managing Director, Nintendo - General Manager, Nintendo Entertainment Analysis and Development

Scroll down to view full session descriptions and speaker bios.

 

Wednesday, March 7, 2007
10:30-11:30 AM

"Game 3.0: Developing and Creating for the 3rd Age of Video Games"

Phil Harrison
President, Worldwide Studios, Sony Computer Entertainment

The entertainment, creative and commercial opportunities presented by connected communities of players and developers are almost infinite.

What does 'always on' mean for both the game development industry and consumer? What are some of the innovative products and services that will help content developers define and shape the meaning of Game 3.0

Sony Computer Entertainment's Worldwide Studios will demonstrate some exclusive insights into its development of products and services that will help define future growth in the video game market.

Biography

Phil has been immersed in the creativity, technology and business of game
development for over 20 years.

In September 2005, Sony Computer Entertainment unified its regional product development operations under a global structure, Sony Computer
Entertainment Worldwide Studios, and appointed Phil to serve as President
of the new organisation. Working closely with the talented studios in Japan, Europe, North America and Polyphony Digital, Inc., Phil is responsible for setting the global product strategy and managing development operations of 14 studios in 5 countries.

Phil is a corporate executive and representative director of Sony Computer
Entertainment Inc, and Executive Vice President of Sony Computer
Entertainment Europe.

Since joining Sony in 1992, Phil has held executive management positions in
Europe and North America where he served as Vice President, 3rd Party
Relations and Research and Development for SCEA from 1996 to 2000. He has been a core member of the teams that successfully launched all of the
PlayStation family of hardware formats and innovative software that have
helped expand the market for computer entertainment worldwide.

From 1989 to 1992, Phil served as head of development for Mindscape
International and prior to that as a consultant game designer and graphic
artist in the UK.



Thursday, March 8, 2007

10:30 - 11:30 AM

"A Creative Vision"

Shigeru Miyamoto
Senior Managing Director, Nintendo
General Manager, Nintendo Entertainment Analysis and Development

Shigeru Miyamoto is perhaps the world’s most recognized video game developer, creator of industry icons like Mario, Zelda, Donkey Kong and Nintendogs.  In addition, he is the behind-the-scenes engine of innovation for many other notable Nintendo breakthroughs. 

In his keynote address at the 2007 Game Developers Conference, Shigeru Miyamoto will reveal how a singular creative vision drives his work, not only in terms of his world-renown software, but also in generating key technologies, including the current global phenomena, Nintendo DS and Wii.  And he will challenge the audience to apply his approach in their own distinctive styles.

Biography

Shigeru Miyamoto is a Japanese electronic game designer. He is the creator of the Mario, Donkey Kong, The Legend of Zelda, Star Fox, Wave Race, and Pikmin video game series for Nintendo game systems.

He is one of the world's most celebrated game designers, and is often called one of the fathers of modern video gaming. His titles are characterized by refined control-mechanics and imaginative worlds in which the players are encouraged to discover things for themselves, as well as basic storylines, which had been almost unheard of before he introduced one of the first, featuring Mario.

Employed by Nintendo (then a Hanafuda manufacturer) as an artist, in 1980 he was given the task of designing one of their first coin-op arcade games. The resulting title Donkey Kong was a huge success and the game's lead character, Jump Man later renamed Mario has become Nintendo's mascot. Miyamoto quickly became Nintendo's star producer designing many franchises for the company, most of which are still active and very well-regarded.

In 1998, Miyamoto became the first person to be inducted into the Academy of Interactive Arts and Sciences' Hall of Fame.