Serious Games Summit GDC Advisory board Call for submissions industries A main goal of the conference is to explore the shared needs of all serious game sectors.
SERIOUS GAMES SUMMIT GDC 2007
Intro - Tracks & Topics INTRODUCTION SGS GDC 2007 prefers speakers who have deep expertise, fresh perspective, and can connect with an international audience. If you have an idea, issue, or problem you'd like to share with your colleagues, we would like to hear from you by Tuesday, September 5, 2006. SPEAKER EXPECTATIONS
TRACKS
TRACK & TOPIC DESCRIPTIONS Assessment & Results
Behind the Game
Business & Deals
Game Design
Learning & Instructional Theory
Products Within Projects
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