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Game Career Seminar

Saturday, March 13, 9am-4pm
South Hall, Room 306

Program Overview

Programmed by the Game Developers Conference (GDC), the Game Career Seminar, taking place Saturday, March 13 from 9am-4pm at the Moscone Convention Center, is a one-day program designed for students and individuals interested in learning how to build a career in the video game industry.

Attendees will experience interactive sessions, network with industry professionals, have the chance to meet with HR representatives from leading game companies in the Career Pavilion, and most importantly, learn how to get their careers started in the video game industry. Top game developers and industry experts will share their perspective and insights.

More information about previous Game Career Seminars can be found at www.gamecareerseminar.com.


Game Career Seminar Sessions

Tips for Networking with the Pros
Speaker: Christian Allen (Lead Game Designer, WB Games)

A Contrarian Explains the Basics: How to Become a Game Developer
Speaker: David Sirlin (Game Designer, Sirlin Games)

How I Got My Publishing Deal: Student Game Development Success Stories
Speakers: Brandon Sheffield (Editor-in-Chief, Game Developer Magazine), Kellee Santiago (President, thatgamecompany), Kim Swift (Project Lead/Game Designer, Airtight Games), Paul Bellezza, Matt Korba

Getting Noticed: Why You Need an Online Portfolio and How to Make One
Speaker: Jacob Minkoff (Game Designer, Naughty Dog Inc)

Rising to the Top: How to Land a Triple-A Job
Speakers: Tim Johnson (Recruiter/HR Generalist, Epic Games), TJ Summers (Senior Partner, Digital Artist Managment), Kevin Fanning (Manager of Strategic Staffing, Harmonix), Jeanette Ercila (Manager, Recruitment & Programs, Disney Interactive Media Group)


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