GDC Play provides an opportunity for emerging developers to showcase their playable games to GDC attendees including distributors, publishers, press, and investors in the GDC Expo's North Hall, March 21-23, 2018.
Themed pavilions host social & online, mobile & tablet, and independent games. GDC Play exhibit packages include a standalone tabletop with monitor, keyboard, speakers, internet connection, and access to a networking lounge for meetings. For information about exhibiting at GDC Play, please contact Brenner Fuller at 603.856.0674 or email@example.com.
Career Theater, Expo Floor, North Hall
Ten GDC Play exhibitors have been selected to pitch their games to an opinionated panel of investors and publishers, in front of a live audience (no pressure!) followed by questions, advice, and feedback before the judges declare the day's "Best Pitch" and award a free GDC 2019 All Access pass.
View GDC Pitch 2017 winners and finalists
GDC PITCH: DAY 1 | Wednesday, March 21, 12:45-1:45pm
Ovni Studios (Ovni Spaces)
Rogue Snail (Relic Hunters Legend)
Supercombo Entertainment (Arcanium)
Sunny Dhillon (Signia Venture Partners), Guzman Diaz (Index Ventures), David Gardner (London Venture Partners), and Jason Della Rocca (Execution Labs)
GDC PITCH: DAY 2 | Thursday, March 22, 12:45-1:45pm
4DMACAU (Fight the Horror)
BeautiFun Games (Professor Lupo and his Horrible Pets)
Massive Work Studio (Dolmen)
NeoCrux (Gala Collider)
Stray Fawn Studio (Nimbatus)
Jonas Antonsson (Raw Fury), Ben Andac (Good Shepherd), Rebekah Saltsman (Finji), and Jason Della Rocca (Execution Labs)