The GDC Vault service has released several new free videos from the Game Developers Conference 2011, this time featuring rants from the industry’s top social game developers, a panel on successful indie startups, and career lessons from industry vet Don Daglow.
These talks join recently-debuted free videos including GDC 2011’s Game Design Challenge, indie sessions on Osmos and Super Meat Boy, GDC 2011’s classic postmortem series, and a slew of other sessions from throughout the history of the Game Developers Conference.
The following video lectures are the newest highlights to be made available for free from GDC 2011:
– The first talk offered for free is the high-energy social game panel, “No Freaking Respect! Social Game Developers Rant Back.” This session, co-hosted by Eric Zimmerman and Jason Della Rocca, features a handful of the most outspoken and influential social game developers out there, with each focusing on a topic of their choosing.
The talk includes developers such as Cow Clicker‘s Ian Bogost, Loot Drop’s Brenda Brathwaite, and more as they cover pressing issues facing the occasionally stigmatized realm of social game development.
– The next session, dubbed “From AAA to Indie: Three Start-Up Stories,” showcases three recent success stories from developers who jumped from big-budget, AAA development into the indie space.
Jake Kazdal of Skull of the Shogun developer Haunted Temple, Spry Fox’s Daniel Cook (Triple Town), and AaaaaAAaaaAAAaaAAAAaAAAAA!!! creator Ichiro Lambe all look back upon their careers in traditional development, and provide an inside look on how they transitioned into the indie space.