This will be the second main GDC Play showcase, after a successful 2012 debut, and will take place Tuesday, March 26 – Thursday, March 28 at San Francisco’s Moscone Center during the 2013 Game Developers Conference.
In a new, expanded onsite location this year, GDC Play 2013 will be in the South Hall’s Gateway Ballroom, in a prominent position directly opposite the main GDC Expo floor – providing enhanced opportunities to target the more than 20,000 attendees at the show.
GDC Play itself was inspired by the success of the Independent Games Festival Pavilion at GDC and allows exhibitors to display their games to key distributors, publishers, press and investors visiting the conference. (All passholders, including Expo Pass attendees, can visit GDC Play.)
The showcase remains a simple, lower-cost opportunity to exhibit titles to prospective business partners, investors and the press. When signing up for GDC Play, game creators will be given a standalone kiosk with a monitor, keyboard, and speakers. An internet connection can be provided at an additional charge.
The event will also include a special VIP reception for publishers, funders, and other notables to view the games and talk to the developers. GDC Play exhibitors will have access to the soon-to-launch GDC 2013 Business Matching software, used to identify, contact, and request and receive meetings with major publishers, distributors, All-Access Pass holders and exhibitors attending the event.
Additionally, companies registered for the upcoming GDC Play will have their listing and logo promoted to over 60,000 key GDC subscribers via pre-show media promotions.
More information about signing up for GDC Play is available via the UBM Tech Game Network’s information site JoinTheGameNetwork.com, with a page specifically built out for GDC Play 2013. In addition, GDC 2013 registration is open now.