Following the recent lecture submission deadline for GDC Europe 2012, early registration for this August’s show in Cologne, Germany has officially opened, as event organizers have revealed the first talks in the show’s burgeoning lineup.
The debut sessions taking place at this August’s gamescom co-located GDC Europe, which include talks from some of the notable new Advisory Board members, with new talk announcements planned weekly, are as follows:
– As a follow-up to his breakout GDC 2012 lecture, Ngmoco exec and former Electronic Arts veteran Ben Cousins (pictured) revisits his session with new market data and a fresh perspective.
Part of the Business , Marketing & Management Track, ‘When The Consoles Die: Redux’ will examine what happens to dedicated platforms as the industry and consumer audience increasingly shift to social and free-to-play games, and multi-use devices like tablets or smartphones.
– Using examples from both the European hit The Settlers Online and the just announced Silent Hunter Online, Ubisoft Blue Byte’s Christopher Schmitz and Benedikt Grindel will use the Production Track to “impart key understandings on how to successfully develop and operate browser games through the free-to-play model.”
– Finally, writers Alexander Sliwinski and Ben Gilbert of major games site Joystiq will host a panel discussing “the past, present, and future of critical writing and reporting in the games industry.” Joined by an international press line-up, ‘How Gaming News Works: A Guided Tour’ will explain how news dissemination works, providing a nuanced understanding of how the games press functions as a whole – with concrete takeaway for game creators.
Those interested in attending these or any other sessions at GDC Europe can secure their pass now, as online registration has opened on the event’s official website. The show itself will take place Monday through Wednesday, August 13-15, 2012 at the Congress-Centrum Ost Koelnmesse in Cologne, Germany.
In the coming weeks, GDC Europe will add even more notable talks to its session lineup, and will once again provide the essential pan-European perspective of game development and business trends currently happening throughout the continent.