GDC is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

GDC Europe details Dead Trigger, Gree talks, reminds on online registration

With just one day to go before online registration closes for GDC Europe, show organizers have revealed new details on a trio of upcoming sessions, featuring a behind the scenes look at Madfinger's Dead Trigger (pictured), a postmortem on Gree's Animal Days, and a panel covering the ins and outs of critical writing and reporting in the game industry.

These talks all fall within GDC Europe's Main Conference, which takes place Monday through Wednesday, August 13-15, 2012 at the Congress-Centrum Ost Koelnmesse in Cologne, Germany.

Those looking to attend the show should act soon, as lower-cost online registration will close tomorrow, August 7 -- after that date, passes will only be available for purchase on-site.

And without further ado, here are the full details on the latest sessions to be announced for GDC Europe:

- As part of the Programming track, Madfinger Games CEO Marek Rabas and senior programmer Petr Benysek will host "Bringing Dead Trigger into Life," offering an inside look at how the team created its visually stunning mobile shooter. The pair will provide a step-by-step look at the game's production, detailing everything from AI behaviors, design decisions, performance optimization, and much more.

- Over in the Game Design track, Gree development manager Hiroyuki Haga will discuss some key mobile development lessons in "Animal Days Post-Mortem: Developing a City-Building Game That's Ready for Quick Content-Iteration." Using the just-released city-building mobile game as a reference, Haga will explain how Gree quickly generates game content, and maximizes the performance of all of its new releases.

- Also in the Game Design track is "How Gaming News Works: A Guided Tour," giving attendees a chance to learn about the past, present and future of critical writing and reporting in the game industry. While the session was first revealed earlier this year, the panel is now confirmed to consist of news writers including Alexander Sliwinski (Joystiq), Ben Gilbert (Joystiq), Pat Garratt (VG247), and Oliver Menne (Eurogamer).

These talks join a host of other previously-announced sessions, including talks on Galaxy of Fire 2, a retrospective on the Battlefield franchise, and a detailed look at the success of Wargaming.net's World of Tanks. For a full list of all GDC Europe sessions announced thus far, check out the show's newly launched Schedule Builder.

As mentioned above, those interested in attending GDC Europe can secure their pass for the Gamescom co-located event now, as reduced online registration is now open only until tomorrow August 7. (There will also be registration available on-site)

For more information on GDC Europe, visit the show's official website, or subscribe to regular updates via Facebook, Twitter, or RSS.

Tags:
GDC Europe
Advertisement

Connecting the Global Game Development Community

GDC Vault icon
Game Developers Choice Awards icon
Independent Games Festival (IGF) icon
GameDeveloper.com icon