The GDC Vault service has debuted more free video talks from the 25th Game Developers Conference in San Francisco, including Frank Lantz evocatively exploring poker and Go, and Natural Selection‘s Charlie Cleveland on ‘The 1-Hour Video Game MBA’.
Adding to the classic game postmortem series and sponsored video lectures available in GDC 2011’s ‘free recordings’ section, the two new lectures are part of regular free video updates from all GDC shows this year.
Firstly, in an acclaimed talk from Area/Code co-founder Frank Lantz (pictured), ‘Life and Death and Middle Pair: Go, Poker and the Sublime’, now available for free on GDC Vault, the veteran game designer and educator presents why “Go and Poker are epic, world-changing games, they have spanned generations, and absorbed entire lifetimes of passionate study and play.”
As Lantz’s description for his inspirational lecture explains: “This talk will seek to understand how a handful of black and white stones and a deck of cards can demonstrate the immense scope and sublime power of games.”
Secondly, Unknown Worlds Entertainment founder Charlie Cleveland (Natural Selection 2) presented ‘The One-Hour Video Game MBA’ at GDC 25, another well-received lecture described as a swift, focused business lesson for game creators.
Cleveland explains: “After $40k+ and 1 to 2 years, a traditional MBA still might not provide you what you need to start and run a successful game company. Try this instead — a 1 hour stimulating and practical summary of over a dozen important books [and game-related concepts] you most need to know about now.”
This new free content debuts just after an update making available over 300 synced lecture videos from GDC 2011 for subscribers at the GDC Vault website. Full GDC Vault access is available to GDC 2011 All-Access Pass holders, speakers, and All-Access Pass buyers to other GDC events for the rest of 2011, and subscribers having issues accessing content should contact GDC Vault admins now.
Individual Vault subscriptions not tied to All-Access passes have recently launched in a limited-edition Beta invite process — those interested in signing up to be invited in on a first come, first served basis should sign up on the GDC Vault website.
In addition, game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company. More information on this option is available via viewing an online demonstration.
GDC organizers are also committed to making more archival content free for all during 2011, following a successful ‘GDC 25 Chronicles’ digitization project. GDC historian Jason Scott has been retained for the rest of 2011 to continue digitizing the extensive Game Developers Conference archives.