The Independent Games Festival China – which will take place alongside this September’s GDC China in Shanghai – has opened its call for submissions and is accepting indie game entries from the pan-Pacific area from now through July 19.
Following its success from previous years, GDC China will once again host all three main elements of IGF China, including the Independent Games Summit, the IGF Pavilion, and the prestigious IGF China Awards.
Now in its fifth year, the IGF Summit at GDC China will feature sessions from some of the world’s top developers, while the IGF Pavilion will showcase some of the region’s best independent and student games.
And of course the IGF China Awards – which are split into both Main and Student competitions – will honor the many talented developers in the pan-Pacific area.
Last year’s event saw 159 high-quality entries from regions including Mainland China, Taiwan, Singapore, Japan, Indonesia, Thailand, India, Serbia, Montenegro, and more.
Last year’s recipients included the Best Game winner, the retro-inspired puzzler Cubetractor, and abstract action Best Student Game winner, Fish – and other previously honored games (from 2011 and before) include acclaimed strategy title FTL: Faster Than Light and unconventional retro game Pixel May Cry.
The 2013 IGF China Main Competition will give out awards and cash prizes in five categories, including:
– Best Game (RMB20,000 ~ $3,150 USD)
– Best Mobile Game (RMB5,000 ~ $780 USD)
– Excellence in Audio (RMB5,000 ~ $780 USD)
– Excellence in Technology (RMB5,000 ~ $780 USD)
– Excellence in Visual Arts (RMB5,000 ~ $780 USD)
The Student Competition, meanwhile, will offer two awards, for Best Student Game (RMB10, 000 ~ $1,570 USD, 1 Winner) and Excellent Student Winner (RMB3, 000 ~$470 USD, 2 Winners).
Finalists — who will receive two All Access passes to attend GDC China and the IGF awards ceremony — will be chosen by a panel of expert jurors including Kevin Li (CEO, TipCat Interactive); Monte Singman (Founder/CEO, Radiance Digital Entertainment); Xubo Yang (Director of Digital Art Lab and Assistant Professor; Shanghai Jiaotong University’s School of Software), Haipeng Yu (Producer, Tencent Shanghai), and jury chairman Simon Carless, IGF Chairman Emeritus and EVP of the GDC shows and Gamasutra.
The key dates for IGF China include:
– July 19, 2013- Submission Deadline
– August 15, 2013- Finalists Announced
– September 15-17, 2013 – Game Developers Conference China 2013
– September 15, 2013 – IGF China Awards Ceremony (Winners Announced!)
– September 15-17, 2013 – IGF China Pavilion @ GDC China
For more details on the show, please visit GDC China’s official website or the information and submission pages for IGF China.