This story originally appeared on Gamasutra.
If you’re an indie dev looking to get your work in front of people, you should know that the folks behind Indie Megabooth are seeking submissions for games to appear in the (Mega)booth at GDC 2018 and PAX East 2018.
Notably, submissions close November 17th at 11:59 PM Pacific, so you’ve got a little less than a month.
This itinerant indie game showcase has often been a boon for devs in terms of exposure and live playtesting, though it does comes at a cost: it costs $50 to submit a game, and then if your game is accepted you’ll need to pay for the booth space as well as budgeting to attend the event.
For more details on what’s involved with appearing in the Megabooth (or the accompanying Minibooth, which is geared towards devs showcasing games that are early in development) have a look at some of the many Megabooth postmortem blogs that Gamasutra readers have posted after participating in the showcase.
Good news, everyone: Game Developers Conference 2018 is now open for registration!
Join the global game development community for an unparalleled week of education, inspiration and networking at GDC.
View GDC 2018 passes and prices and register early to get the best price. Plus, some passes have limited quantities — so if you’re interested, don’t wait!
GDC 2018 will take place March 19th through the 23rd at the Moscone Center in San Francisco, CA. As always, GDC Conference tracks span all major facets of game development – from in-depth business strategy to hardcore design and programming sessions.
If you have a great pitch for a session that would be a good fit for one of the many Tutorials offered at Game Developers Conference 2018, organizers want to hear it — the sooner, the better!
That’s because many of them have put out a public call for submissions to present lectures and panels as part of a full-day GDC 2018 Tutorial. The deadline for submissions to Tutorial may vary based on the organizer, but they all close no later than Friday, November 3rd!
The Tutorials scheduled during the first two days of GDC 2018 (Monday and Tuesday, March 19-20) are designed to offer attendees the chance to focus on the critical components of game development, providing them with a full day to take a deep dive into a single topic.
Game Developers Conference organizers are pleased to announce that free submissions are now open for GDC Retro Play, an exhibit appearing for the second time at 2018 Game Developers Conference in San Francisco that specifically concentrates on showcasing retro consoles, computers, games and related memorabilia.
GDC organizers will be donating space in the North Hall Expo Floor to select retro collectors or organizations interested in exhibiting their collections Wednesday through Friday (March 21-23) during the show.
They are targeting those who would like to showcase playable versions of the best of video game history (from Atari 2600 to SNES to Amiga and beyond) to over 27,000 eager game developers attending GDC 2018.
The 20th annual Independent Games Festival — the longest-running and largest showcase for independent game developers — recently closed its call for submissions, and organizers are very proud to proclaim that nearly 600 entries have been accepted into the IGF 2018 Competition!
The long-running and perennially popular festival — which is co-located with Game Developers Conference 2018 — welcomed those submissions from a diverse array of experienced indie developers, first-time entrants and students.
Among the hundreds of exciting submissions entered into this year’s IGF Competition are notable games like Infinite Fall’s Night in the Woods, The Sexy Brutale from Cavalier Game Studios and Tequila Works, and Suspicious Developments’ new game Heat Signature.
Today we’d like to quickly remind you that organizers of the 2018 Game Developers Conference are still accepting [email protected] talk submissions — but only until this Friday, September 29th at 11:59 pm Pacific!
Of course, officials are also accepting talks that would be a good fit for the other GDC Summits, and the Game Career Seminar at GDC 2018, which is happening in San Francisco March 19-23 of next year.
However, we’re highlighting the Virtual Reality Developers Conference @ GDC (or [email protected]) because a very special, cutting-edge portion of GDC where attendees learn to create amazing, immersive VR and AR experiences for games as well as entertainment of all kinds–including films, travel, retail, fitness, product design, journalism, and sports entertainment.
As the 2018 Game Developers Conference draws closer, organizers want to quickly remind you that they’re still accepting UX Summit talk submissions — but only until this Friday, September 29th at 11:59 pm Pacific!
That’s also the deadline for submissions of any talks that would be a good fit for the Virtual Reality Developers Conference @ GDC (or just [email protected]), the other GDC Summits, and the Game Career Seminar at GDC 2018, which is happening in San Francisco March 19-23 of next year.
We want to draw special attention to the one-day GDC UX Summit because it’s one of our newest and most exciting summits, featuring panels and lectures from top UX practitioners and advocates in the industry.
The 2018 Game Developers Conference has opened a call for submissions to ALT.CTRL.GDC, that popular on-site special exhibit which highlights unique control methods for playing games.
The perennially popular ALT.CTRL.GDC showcase will take place from March 21 to March 23, 2018 at the Game Developers Conference 2018. The deadline for submissions to the showcase is December 1st, and organizers welcome all indie-centric one-of-a-kind game peripherals, contraptions, and novelties which enhance game experiences and challenge traditional forms of input.
To get your cranial and actual circuits buzzing, consider that last year ALT.CTRL.GDC visitors played a game of give-and-take with a re-purposed printer motor in Doggy-Tug-of-War, touched colorfully-tinted tummies to make mix and match colors in U.F.O. Bellies, crawled for their lives by pulling on a carpeted treadmill in Zombie Crawler, and revisited their childhood imaginations while titling and shooting in a cardboard box in Space Box.
Today we’d like to quickly remind you that organizers of the 2018 Game Developers Conference are still accepting Independent Games Summit talk submissions through Friday, September 29th at 11:59 pm Pacific!
Of course, officials are also accepting talks that would be a good fit for the Virtual Reality Developers Conference @ GDC (or just [email protected]), the other GDC Summits, and the Game Career Seminar at GDC 2018, which is happening in San Francisco March 19-23 of next year.
However, we’re highlighting the Independent Games Summit because it’s intended to be the place for the independent game developer at GDC. It features lectures, postmortems and roundtables from notable independent game creators, including many former and current Independent Games Festival finalists and winners.
Heads up: organizers are still accepting pitches for Summit sessions at Game Developers Conference 2018, which is coming back to the Moscone Center in San Francisco March 19-23, 2018!
Officials are accepting talks that would be a good fit for the Virtual Reality Developers Conference @ GDC (or just [email protected]), GDC Summits, and the Game Career Seminar through Friday, September 29th at 11:59 pm Pacific Time!
Today, officials want to give a special shoutout to folks who might have ideas for talks that would be a good fit for the GDC Mobile Summit.