Submit your pitch for a great GDC 2018 Community Management talk!

The Game Developers Conference is returning to the Moscone Center in San Francisco, March 19-23, 2018, and while organizers have closed submissions for Main Conference talks they’re currently accepting pitches for Summit sessions!

Specifically, officials are open to pitches for talks that would be a good fit for the Virtual Reality Developers Conference @ GDC (or just VRDC@GDC), GDC Summits, and the Game Career Seminar through Friday, September 29th at 11:59 pm Pacific Time! 

Today we want to quickly highlight the GDC Community Management Summit, a block of sessions and panels aimed at giving community management professionals room to share knowledge and hone their craft.

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Now’s the time to submit your talks for the GDC 2018 AI Summit!

Hey game makers, don’t forget: the Game Developers Conference is returning to the Moscone Center in San Francisco, March 19-23, 2018, and conference organizers are currently accepting talk submissions!

Specifically, officials are open to pitches for talks that would be a good fit for the Virtual Reality Developers Conference @ GDC (or just VRDC@GDC), GDC Summits, and the Game Career Seminar through Friday, September 29th at 11:59 pm Pacific Time! 

Today we want to quickly highlight the GDC AI Summit, which is designed to present panels and lectures from top game AI programmers, designers, researchers, and AI enthusiasts in the industry.

Organized as a collective effort by the AI Game Programmers Guild, this event promises to give you an inside look at key architectures, techniques, and issues within successful commercial games, as well as let you eavesdrop on conversations, debates, and rants on how game AI can move forward. This summit is targeted toward the intermediate to advanced programmer who wants deeper insight into the world of game AI. Additionally, designers, animators, and other content creators whose work touches AI systems of all types will find invaluable insights and lessons from the speakers.

The GDC 2018 AI Summit is currently welcoming submissions on AI-related topics such as:

  • Postmortems of the AI in recently released (or soon to be released) games – especially with a focus of “challenges faced… and overcome!”
  • Advancements and improvements in AI architectures (e.g. behavior trees, planners, utility systems, MCTS, etc.)
  • New architectures and approaches for AI-related problems (e.g. data-driven, modular systems, etc.)
  • AI authoring tools
  • Improvements in navigation and avoidance algorithms
  • Animation control through AI systems
  • Multi-agent coordination in tactical, strategic, or social situations
  • Use of AI for content generation in games
  • Use of AI for gameplay management, pacing, etc.
  • Non-traditional uses of AI in game development applications (e.g. tools, debugging, etc.)
  • AI for narrative generation and chatbots
  • AI in VR, mixed reality, and AR
  • Experimental AI designs

Note that this is, by no means, an exhaustive list of suggestions. All submissions of presentations that involve the use of AI techniques in games will be entertained!

Of course, the AI Summit, all other GDC Summits, and VRDC@GDC will be held March 19-20, 2018 at the Moscone Convention Center in San Francisco. The Game Career Seminar takes place in the same location on Friday, March 23, 2018.

So if you want to  GDC 2018, submit your talk now! (For VRDC@GDC 2018, click here.) For more details on the submission process or GDC 2018 in general visit the show’s official website, or subscribe to regular updates via Facebook, Twitter, or RSS.

Submit your talk to the GDC 2018 Summits!

As you know, the Game Developers Conference is returning to the Moscone Center in San Francisco, March 19-23, 2018. With that thought in your head, you should consider submitting a talk to one of the upcoming conference summits or seminars!

The call for submissions is now open for GDC’s Virtual Reality Developers Conference (VRDC@GDC), GDC Summits, and Game Career Seminar through Friday, September 29 at 11:59 pm Pacific Time. Both VRDC@GDC and GDC Summits will be held March 19-20, 2018 at the Moscone Convention Center in San Francisco. The Game Career Seminar takes place in the same location on Friday, March 23, 2018.

So if you want to present the great work you’ve been doing at GDC 2018, submit your talk now! (For VRDC@GDC 2018, click here.)

Summit advisors are seeking proposals for the following Summits:

AI Summit

Community Management Summit

Game Narrative Summit

Educators Summit

GDC Mobile Summit

Independent Games Summit

UX Summit

VRDC@GDC advisors are accepting submissions exploring virtual reality and augmented reality spaces pertaining to both game and non-game, entertainment-immersive development.

You can also submit a proposal to the Game Career Seminar designed for students and individuals interested in learning how to build a career in the game industry.

Please review the submission guidelines and topics before submitting.

Submit a proposal to VRDC@GDC 

Submit a proposal to a GDC Summit 

Submit a proposal to Game Career Seminar 

Thank you for your interest and we hope to see you at GDC!

PSA: Today’s the last day to pitch your GDC 2018 Main Conference talks!

The Game Developers Conference is returning to the Moscone Center in San Francisco next March, and organizers want to make sure you know that the call for submissions to present lectures, panels, roundtables, & posters closes today, Thursday, August 17 at 11:59 PM PT!

This will be the 32nd edition of GDC, the world’s largest and longest-running event for game developers, and organizers are keen to feature cutting-edge insights from experts across the game industry.

It’s shaping up to be a standout conference, so if you have an idea for a talk you think should be a part of GDC 2018, make sure to submit it today!

Of course, this is the initial call for submissions, which encompasses everything intended for the Main Conference Tracks on Wednesday-Friday, as well as day-long tutorials taking place Monday and Tuesday at GDC 2018.

Those interested in submitting for any of the GDC Summits (AI, Community Management, Game Narrative, GDC Education, GDC Mobile, Indie or UX) or VRDC@GDC (all of which take place on the Monday & Tuesday of the event) or Friday’s Game Career Seminar should know that the call for submissions will open later this year (August 28 through September 29, specifically).

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IGF 2018 opens call for judges

Interested in potentially serving as a judge for the 2018 Independent Games Festival Awards? Now’s your chance!

For this year’s Independent Games Festival, organizers would like to extend the same invitation as we did last year, and open a call for new judges via this application form. We’re always looking for new video game-specific developers, journalists and academics to make up our judging body for the competition, and this form is your way of expressing your interest.

If you are involved in the games industry in any capacity and are not submitting a game to this year’s festival, feel free to express your interest in becoming a judge by filling out this form. This year we’re also asking for interest in Jury participation. Jury members are a small, select group of industry experts who make honorable mention, finalist and winner selections.

We will be accepting applications through September 5. Please note that we can’t guarantee all applications will be accepted — if you’ve been selected, you’ll receive an email from us when our judging process begins.

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Hear about the history of VR and where it’s headed at VRDC Fall 2017

With the rising popularity of VR applications across all industries, Virtual Reality Developers Conference organizers are highlighting a VRDC Fall 2017 panel focused on the history of VR and its future.

If you’re coming to VRDC Fall 2017, which is happening September 21-22 at a bigger, better venue in San Francisco, you’ll want to keep an eye on this panel to gain insight into the fascinating past of VR, and learn about the trends that will shape its future.

Attend VRDC Fall 2017 to learn about immersive games & entertainment, brand experiences, and innovative use cases across industries.

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Devs, submit your pitches for great GDC 2018 Design talks now!

If you’ve been sitting on a great pitch for a session that would fit in well with the Design track of talks at Game Developers Conference 2018, organizers want to hear it — and soon!

That’s because GDC 2018 organizers are accepting submissions to present lectures, roundtables, panels, posters and tutorials through this Thursday, August 17th!

Next year the show will take place March 19-23 at the Moscone Convention Center in San Francisco, California, and will again play host to thousands of game developers from all around the world for a week of learning, networking and inspiration.

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Now’s the time to pitch great Business & Marketing talks for GDC 2018

If you aim to speak at the Game Developers Conference next year, better hurry — time is running out to submit your talk! GDC 2018 organizers will be accepting submissions to present lectures, roundtables, panels, posters and tutorials through Thursday, August 17th.

Happening March 19-23 at the Moscone Convention Center in San Francisco next year, GDC 2018 will once again play host to thousands of game developers from all around the world for a week of learning, networking and inspiration.

This will be the 32nd edition of GDC, and organizers want to make sure you have all the info you need if you’re thinking about pitching a talk that would fit well into the event’s Business & Marketing track of talks. If you are, these are the areas that organizers are especially interested to hear pitches on:

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Submit your great Production & Team Management talks for GDC 2018!

Got a great idea for a talk that you’d like to give at next year’s Game Developers Conference? Well, time is running out to submit it! GDC 2018 organizers are still accepting submissions to present lectures, roundtables, panels, posters and tutorials through Thursday, August 17th.

Next year the show — the 32nd edition of GDC — will take place March 19-23 at the Moscone Convention Center in San Francisco, California. It will once again play host to thousands of game developers from all around the world for a week of learning, networking and inspiration.

As it continues to come together, organizers want to make sure you don’t miss out on your opportunity to pitch talks that would e a good fit on the GDC 2018 Prodution & Team Management track. Here’s some guidance on what organizers are looking to see in a great talk submission:

The Production & Team Management track is looking for experienced producers who have shipped games to share their best techniques or experiences which helps them produce better games or build better teams. We are financing/genre/platform/business model agnostic – we just want the world’s best producers to share their knowledge.

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GDC 2018 seeks your submissions for great Audio talks!

If you have a fantastic idea for a talk that would fit perfectly in the Audio track at Game Developers Conference 2018, organizers want to hear it! GDC 2018 organizers are still accepting submissions to present lectures, roundtables, panels, posters and tutorials through Thursday, August 17th.

Next year the show will take place March 19-23 at the Moscone Convention Center in San Francisco, California, and will again play host to thousands of game developers from all around the world for a week of learning, networking and inspiration.

This will be the 32nd edition of GDC, the world’s largest and longest-running event serving professionals dedicated to the art and science of making games, and as always, organizers are looking for submissions of expert talks that would be a great fit for the show!

In particular, they’re seeking submissions for the GDC 2018 Audio track of talks. Here’s some guidance on what organizers are looking to see in a great Audio talk submission:

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