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January 19, 2007

Mario and Zelda Composer Koji Kondo Shares All

Painting an Interactive Musical Landscape

https://www.cmpevents.com/GD07/a.asp?option=C&V=11&SessID=4695

If Shigeru Miyamoto is the Steven Spielberg of videogames, Koji Kondo is the John Williams. As one of the industry's most highly regarded composers, Kondo has composed timeless pieces that help bring Nintendo's stories to life through music. Starting with Super Mario Bros. in 1985 to the recently released The Legend of Zelda: Twilight Princess, Kondo has continuously redefined the definition of a game soundtrack.

During this in-depth session, Kondo illustrates how his method of composing interactive music is unique by dissecting various examples of sounds and music from the Super Mario and Legend of Zelda series. Although the art and science of videogame music has changed dramatically during the last 20 years, his work has remained consistent and allows Nintendo's musical soundtracks to soar. Learn what inspires Kondo to create musical masterpieces as epic as the tales they accompany.

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December 18, 2006

Video Games Live Concert Returns to GDC - Special Exclusive Offer

Video Games Live ConcertBack by popular demand after the sold out performance in 2006, Video Games Live returns with a new show for GDC 2007.

The Game Developers Conference is proud to announce two exclusive offers just for the GDC community. From now until Dec. 31st you can pre-order Video Games Live tickets. The first 400 tickets will be given a 10% discount. Exclusive priority seating has been set aside but only until December 31st. So order your tickets now before these seats and prices are gone!

GDC presents Video Games Live
Friday March 9th, 2007 - 8:00pm
Nob Hill Masonic Auditorium
San Francisco

For more information on how to Pre-Order tickets, click here.

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November 17, 2006

PS3 at GDC

PS3The GDC Advisory Board and GDC Staff are busy finalizing all the sessions for GDC. But we are pleased to announce on the US PS3 Launch Day the first of many PS3 / Next Generation talks. Read on to learn more about PS3 Audio - More Than Extra Channels and Cross Application Asset Creation for LAIR: From Characters to Clouds

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November 13, 2006

Audio Pass Now Available

Audio PassThe Audio Pass returns for 2007!

The conference organizers are happy to extend this specialized pass to the entire audio community that provides access to focused audio related content at affordable pricing.

Read on to learn more about what the Audio Pass does and does not include at GDC 2007.

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