Registration, Japanese Talks and Featured Sponsored Sessions, Mobile App, Sponsors and Media Partners
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GDC 2014 Passes

Online Registration and the best pass prices end in just one week! Be sure to register by March 12 at 7pm EST to lock in more than 10% in savings on select full price passes!*

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*Savings calculations are based on the difference in maximum savings scenario per pass (regular rate) and maximum cost scenario per pass (onsite price).

Featured Japanese Talks

This year's lineup of sessions will feature several compelling talks by top Japanese game designers, including:

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Business, Marketing & Management
Meanwhile, in Japan
Keiji Inafune (Comcept, Inc.), Mark MacDonald (8-4, Ltd.)

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Business, Marketing & Management
Exploring the Human Element of BitSummit
James Mielke (BitSummit)

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Design, Production
Behind the Realm Reborn
Naoki Yoshida (Square Enix Co. Ltd.)

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Revival From the Great East Japan Earthquake
by Fukushima Game Jam

Toshifumi Nakabayashi (IGDA Japan, Cyberz Inc.)

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Opening a Creative Pandora's Box: Puppeteer Postmortem
Gavin Moore (Sony Computer Entertainment/Japan Studio)

Get more session details here »

Featured Sponsored Sessions

Once again, GDC will feature exciting sponsored content by speakers from the industry's leading companies, including:

Creating Unique Interactive Experiences with the
PlayStation 4

Presented by Sony Computer Entertainment America

Working with the Latest Oculus Rift Hardware and Software
Presented by Oculus VR

ID@Xbox: Getting Set-up for Development with Xbox One
Presented by Microsoft

Get more details here »

Customize your personalized schedule with Session Scheduler! Get Started Now »

Get GDC on Your Mobile Device!

With less than 2 weeks to GDC 2014, now's the time to begin planning your trip with the GDC Mobile App. Download the app today and …

- Access your customizable conference schedule
- Manage your meeting schedule via GDC Business Matchmaking
- Browse Expo Floor & GDC Play exhibitor listings
- Connect with other attendees
- Join the conversation on GDC's social media feeds

Best in Play Winners

Winners of the second annual Best in Play competition have been chosen and recently announced. Each winner will receive two All-Access passes to GDC 2015 and the special Best in Play designation will be attached to the honorees' GDC Play kiosks at GDC 2014. This year's Best in Play winners include:

Rollers of the Realm
Land 52
Sir, You Are Being Hunted
Heavy Gear Assault
White Night
Fight The Dragon
Enemy Mind

Read more about Best in Play and this year's winners »

GDC 2014 Sponsors and Media Partners

The Game Developers Conference is made possible by the generous support of our sponsors and valued relationships with our Media Partners, whose contributions help ensure the success and growth of the event. Learn more about GDC 2014 Sponsors and see 2014 Media Partners.
Follow Official_GDC to get all the insider information pre-show and onsite this year!

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GDC 2014 is proud to partner with:

Learn more about GDC Diamond Partners »


SlickEdit Inc. provides developers with the most advanced multi-language, multi-platform code editor, enabling them to write code faster and more accurately. SlickEdit's power, speed, and flexibility are perfect for game developers facing tight deadlines. Key features include quickly opening and navigating large workspaces, as well as support of scripting languages.
Fiksu is the leading provider of mobile app marketing products that help app and game marketers reach their user acquisition goals. The company's Programmatic Mobile Demand Platform applies intelligent technology to ALL the challenges of mobile advertising - including tracking, optimization, media buying and integration - spanning the entire mobile ecosystem and, ultimately, delivering better marketing performance.

The Amazon Developer day is the place for game developers to learn the best ways to architect games for maximum engagement and profitability. Whether you are building your backend, designing a new game, extending to a new platform, analyzing player behavior, or exploring new revenue streams, you will find valuable tools, strategies and solutions.

Tencent America is passionate about bringing high quality and engaging gaming and mobile experiences to our users. A small, nimble team, we are looking for talented, innovative developers to partner with. Visit us on Tuesday, March 18th at our Developer Day Event!
At GDC, Gamebase, the developer of Gamebryo, will unveil Reach3dx, a new 3D Mobile Game Engine which provides rendering on Android, iOS, HTML5 and Flash based WebGL. Reach3dx is the first of its kind, a true write-once publish-everywhere solution. The toolset has been simplified to facilitate more efficient, higher quality game development. Come by booth 324 to see Reach3dx. is the only English language online specialist media exclusively covering the games industry in Asia. Our business coverage includes job, event and company listings from the region. Officially launched in September 2013, is published by Gamemium Pte Ltd in Singapore.
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