Jackpot Slots Postmortem; IGF Finalists Announced
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Featured Sessions

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Business, Marketing & Management
Indie Game Public Relations: 5 Years of Painful Lessons
Chris McQuinn, DrinkBox Studios

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Advocacy
Mob Rules: The Destructive Power of Opinion and Online Community
Adam Orth, Three One Zero

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Visual Arts
Building Customizable Characters for Bungie's Destiny
Scott Shepherd, Bungie

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Production / Business, Marketing & Management
Jackpot Slots and Live-Ops: A Postmortem on How We Got to #1
Alex Rosen, GREE International

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IGF Finalists Announced

The jury has spoken and the GDC 2014 IGF Main Competition finalists have been announced. Hand-selected games from this year's competitive field of nominees include Papers, Please, DEVICE 6 and more. Read more and see all finalists.

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