Sessions, Dev Days, GDC Play, Registration Deadlines, Diamond Partner Program, Advertisements
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Featured Visual Arts Sessions

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Visual Arts
Capturing Reality: Gathering Reference for Forza Motorsport 5
Arthur Shek, Microsoft Studios (Turn 10)

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Visual Arts
The Art of Reanimating Plants Vs. Zombies 2
Mark Barrett, PopCap Games

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Visual Arts
The Visual Effects of inFAMOUS: Second Son
Matt Vainio, Sucker Punch

Highlighted IGS Sessions

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Independent Games Summit
Trial by Fire: The Making of Little Inferno
Kyle Gray, Tomorrow Corporation

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Independent Games Summit
Sandbox Lessons: Modular Design in Kerbal Space Program
Chad Jenkins, Squad

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Independent Games Summit
From Indie to AAA to Indie: The Rebirth of Design
Peter Molyneux, 22Cans

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GDC Play Highlights

GDC Play returns in 2014 to feature emerging developers showcasing up-and-coming playable games. With this unique format, GDC Play allows exhibitors to display their games to key distributors, publishers, press and investors visiting the conference, all while competing to be named Best in Play!

Find out more about GDC Play
Learn how to participate at GDC Play

Developer Days Details Revealed

GDC Developer Days provide immersive learning experiences lead by thought leaders from the industry's top companies. Attendees partake in a full day of sessions on topics most relevant to them, coming away with invaluable lessons.

See the full Developer Day lineup now.

Lock in the Best Available Pass Prices

It's not too late to save on your GDC 2014 pass! Register by March 12 and take more than 10% off of select full price passes to GDC 2014!*

Choose Your Pass
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*Savings calculations are based on the difference in maximum savings scenario per pass (early rate) and maximum cost scenario per pass (onsite price).

GDC 2014 is proud to partner with:

Learn more about GDC Diamond Partners.


Allegorithmic is the maker of Substance, the only texturing solution dedicated to next-gen games. Substance is already used by more than 10,000 game developers worldwide and is natively supported by 3ds Max, Maya, Unity, UDK and Modo.
Develop is the essential resource for anyone making games, read by 130,000 monthly readers online and thousands of games development professionals in print. Its mix of news and analysis on cutting-edge trends plus contributions from developers worldwide has a unique voice you won't find anywhere else in the industry.

The International Game Developers Association (IGDA) is the largest non-profit membership organization in the world serving all individuals who create games. The IGDA's mission is to advance the careers and enhance the lives of game developers by connecting members with their peers, promoting professional development, and advocating on issues that affect the developer community.

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