Robin Hunicke is a Game Designer & Co-Founder at Funomena - an independent game studio making unique VR, AR & console games in the heart of San Francisco (Luna, WOORLD & Wattam). A computer scientist by training, she has been designing & making games for over 12 years (Journey, Boom Blox, MySims, TheSims2). She is co-curator of the annual GDC Experimental Gameplay Workshop, a member of the VRDC advisory board, and the PlaySFMOMA advisory board.
Robin teaches the MDA theory of game design at UC Santa Cruz, where she is an Associate Professor in the Digital Arts & New Media MFA program, and Director of the Art, Games & Playable Media BA program. Through her creative, entrepreneurial and academic work, she strives to expand the diversity of practices & participants within our community.