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One-Day Summit | Monday or Tuesday | March 16-17, 2020

The Board Game Design Summit is a one-day deep dive into the art and science of designing non-electronic board (and card) games. Featuring multiple notable speakers from the world of board game design, this is an opportunity to get deep into the design mechanics behind innovative and popular board games and hear about the design ethos that has shaped standouts in the resurgent world of board game development.

GDC 2019 highlights include...

"King Me": A Defense of King-Making in Board Game Design

Cole Wehrie (Leder Games)

Designing Great UX into Your Game Board and Pieces

Jason Schklar (UX is Fine!)

Edible Tabletop Games: Using Constraints to Innovate

Jenn Sandercock (Inquisiment)




Connecting the Global Game Development Community