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A Week of Game Business & Marketing Lessons

Gain insight into game industry trends, identify business opportunities and network with platforms and developers to explore potential partnerships. Learn the latest approaches to marketing games including user acquisition, community building, and tips to secure coverage from press, streamers, and influencers.

Discoverability Summit

One-Day Summit | Monday or Tuesday | March 16-17, 2020

You've made your game, and it may be great, but is anybody going to notice? The Discoverability Summit discusses practical case studies and strategies for PC, console, and mobile game developers to surface their title from a sea of games and get as many people possible to buy, download, and play it.

GDC 2019 highlights include...

Building a Community for Your Game from Scratch

Mike Rose (No More Robots)

Crowdfunding Your Video Game in 2019

Thomas Bidaux (ICO Partners)

Getting Your PC/Console Game Noticed: A Comprehensive How-To Guide

Joel Dreskin (Independent)

Core Concepts Sessions: Business & Marketing

Wednesday-Friday | March 18-20, 2020

The learning continues Wednesday through Friday with Core Concepts presentations.

GDC 2019 highlights include...

Common Pitfalls of F2P Development and How to Avoid Them

Mael Novat (Kongregate)

A Deep Dive into the 12 Motivations: Findings from 350,000+ Gamers

Nick Yee (Quantic Foundry)

Decorticating 'Dead Cells': A Business and Marketing Deep Dive

Steve Filby (IndieCatapult & Motion Twin)

 

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Connecting the Global Game Development Community