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A Week of Game Narrative Lessons

Learn about interactive narrative in all forms, including AAA blockbusters, indie games, mobile, and social projects from fundamentals of story development theory to practical case studies.

Game Narrative Summit

Two-Day Summit | Monday and Tuesday | March 21-22, 2022

Join the Game Narrative Summit to hear an all-star lineup of speakers covering advanced theory and practical case studies for writers, designers, producers, and others with a passionate interest in the ongoing evolution of interactive storytelling.

Interactive Pacing from the Museum Flashback Level in the 'Last of Us Part II'

Evan Hill (Singularity 6 (Prev Naughty Dog))

'Blackhaven' Postmortem: Designing Two Centuries of Difficult History in One Free Game

James Coltrain (Historiated Games)

New Wave of 'Phone-First' Story Games on Mobile Attracting Non-Traditional Audiences

Nihal Tharoor (ElectricNoir)

Game Narrative Review Winners

Every year, students at leading game design programs conduct a detailed analysis of the narrative elements of a game title of their choice as part of the Game Narrative Review Competition. The resulting papers are submitted to the GDC writing board for review, and the submitters with the most promising entries are then invited to create a poster as a visual synopsis of their review. Successful poster submissions are declared winners and exhibited at the GDC.   

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