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A Week of Game Production Lessons

Learn tactics for managing game production, no matter the size or scope of your game. From AAA console games to emerging platforms with new challenges, producers need to keep teams and projects on track and increase efficiency along the way to ship games on time.

New Producer Summit

One-Day Summit | Monday or Tuesday | March 16-17, 2020

Good (or bad) production practices and methodologies can make or break a game's overall quality, the team's health, and even define studio culture. The New Producer Summit is a full-day of experts and colleagues discussing best practices in production and team management. 

GDC 2019 highlights include...

Fix Your Broken Meetings

Keith Self-Ballard (Volition)

Tough Questions to Improve Your Leadership

Richard Atlas (Clever Endeavour Games)

What the Heck is Process?

Ruth Tomandl (Facebook Reality Labs)

Core Concepts: Production & Team Management

Wednesday-Friday | March 18-20, 2020

The learning continues Wednesday through Friday with Core Concepts presentations.

GDC 2019 highlights include...

Diversity and Inclusion Starter Kit

Joahanna Thomas (Avalanche Studios)

Optimizing for Epic Battles

Bailin An (Tencent)

(Super)Humans of New York: Managing the Many Faces in 'Marvel's Spider-Man'

Noah Alzayer (Insomniac Games)

 

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Connecting the Global Game Development Community