Wednesday - Friday, March 20-22, 2019

Learn tactics for managing game production, no matter the size or scope of your game. From massive budget AAA console games to emerging platforms with new challenges, producers need to keep teams and projects on track and increase efficiency along the way to ship games on time.


Attend GDC Conference (W-F) with All Access, Conference+Summits, or Conference Pass. 
Attend GDC Summits & Tutorials (M-T) with All Access, Conference+Summits, or Summits Pass.

Featured 2018 Production & Team Management Conference Sessions

Going Wrong with Central Tech

Joakim Lord (DICE), Roman Campos Oriola (Ubisoft)

Creating a Development Culture that Embraces Change

Conor Crowley (Jagex Ltd)

For Honor: From a Great Launch to a Challenging Live Period

Damien Kieken (Ubisoft), Roman Campos Oriola (Ubisoft)

Related Tutorials (M-T)

Producer Bootcamp (T)

Tools Tutorial Day (M)

GDC Conference Tracks

Design   |   Programming   |   Business & Marketing   |   Visual Arts   |   Production & Team Management   |   Vision   |   Advocacy   |   Audio   |   Conference Overview

GDC Summits & VRDC

Game AI   |   Community Management   |   Educators   |   Game Narrative   |   Mobile   |   Independent Games   |   Game UX   |   Summits Overview   |   Game VR/AR   |   Entertainment VR/AR

GDC Tutorials

Advanced Graphics Techniques   |   Animation   |   Art Direction  |   Audio  |  Board Game Design  |  Discoverability   |   Esports   |   Game Design   |    Level Design   |   Math for Game Developers   |   Production   |   Storytelling Fundamentals   |   Technical Art  |   Tools   |   Visual Effects   |   Tutorials Overview

 

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Connecting the Global Game Development Community