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Wednesday - Friday, March 20-22, 2019

Learn the latest programming skills and techniques to develop games across platforms including consoles, mobile, PCs, virtual reality and more. The demand for high production value in games continues to increase with new tools, middleware, and technical skills required to solve difficult development problems.


Attend GDC Conference (W-F) with All Access, Conference+Summits, or Conference Pass. 
Attend GDC Summits & Tutorials (M-T) with All Access, Conference+Summits, or Summits Pass.

Featured Game Programming Conference Sessions

'Marvel's Spider-Man': A Technical Postmortem

Elan Ruskin (Insomniac Games)

Interactive Wind and Vegetation in 'God of War'

Sean Feeley (Sony Santa Monica Studio)

Optimizing for Epic Battles

Bailin An (Tencent)

Game Programming Sessions at GDC 2019

Related Summits & Tutorials (M-T)

AI Summit (M-T)

Math for Game Developers Tutorial (T)

Advanced Graphics Techniques Tutorial (M)

GDC Conference Tracks

Design   |   Programming   |   Business & Marketing   |   Visual Arts   |   Production & Team Management   |   Vision   |   Advocacy   |   Audio   |   Conference Overview

GDC Summits & VRDC

Game AI   |   Community Management   |   Educators   |   Game Narrative   |   Mobile   |   Independent Games   |   Game UX   |   Summits Overview   |   Game VR/AR   |   Entertainment VR/AR

GDC Tutorials

Advanced Graphics Techniques   |   Animation   |   Art Direction  |   Audio  |  Board Game Design  |  Discoverability   |   Esports   |   Game Design   |    Level Design   |   Machine Learning   |   Math for Game Developers   |   Production   |   Storytelling Fundamentals   |   Technical Art  |   Tools   |   Visual Effects   |   Tutorials Overview

 

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Connecting the Global Game Development Community