Wednesday - Friday, March 20-22, 2019

Learn from leading artists with a wide variety of art styles and concepts, and explore the inspiration and process behind their work. Learn methods to create quality art and animations for all kinds of games under tight deadlines; from stellar concept art techniques to post-production best practices and everything in between.


Attend GDC Conference (W-F) with All Access, Conference+Summits, or Conference Pass. 
Attend GDC Summits & Tutorials (M-T) with All Access, Conference+Summits, or Summits Pass.

Featured 2018 Visual Arts Conference Sessions

Repopulating the Earth: Character Production on 'Horizon Zero Dawn'

Daniel Calvert (Guerrilla Games)

Procedural World Generation of 'Far Cry 5'

Etienne Carrier (Ubisoft)

Developing the Art of 'Fortnite'

Peter Ellis (Epic Games)

Related Tutorials (M-T)

Animation Bootcamp (M)

Art Direction Bootcamp (T)

Visual Effects (VFX) Bootcamp (M)

GDC Conference Tracks

Design   |   Programming   |   Business & Marketing   |   Visual Arts   |   Production & Team Management   |   Vision   |   Advocacy   |   Audio   |   Conference Overview

GDC Summits & VRDC

Game AI   |   Community Management   |   Educators   |   Game Narrative   |   Mobile   |   Independent Games   |   Game UX   |   Summits Overview   |   Game VR/AR   |   Entertainment VR/AR

GDC Tutorials

Advanced Graphics Techniques   |   Animation   |   Art Direction  |   Audio  |  Board Game Design  |  Discoverability   |   Esports   |   Game Design   |    Level Design   |   Math for Game Developers   |   Production   |   Storytelling Fundamentals   |   Technical Art  |   Tools   |   Visual Effects   |   Tutorials Overview

 

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Connecting the Global Game Development Community