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Wednesday - Friday, March 20-22, 2019

Get inspired by great speakers and forward-thinking companies discussing the future of the game industry. Learn from companies or individuals outside of the game space who are doing amazing work that feeds back into game innovation. Come away inspired by vital ideas about how to take your work forward in the next year.

2019 Vision Track Sessions

The State & Future of AR Games: Rose-Colored Glasses

John Hanke (Niantic, Inc.)

The Science of Desirability

Beth Altringer (Harvard University Desirability Lab)

The Making of the Xbox Adaptive Controller

Bryce Johnson (Microsoft Devices)
Erin Muston-Firsch (Craig Hospital)

Brain-Computer Interfaces: One Possible Future for How We Play

Mike Ambinder (Valve)

Playing with Magic: Interactive Worlds and Walt Disney Imagineering

Brent D. Strong & Sara Thacher
(Walt Disney Imagineering)

The Future of Experiential Design: Lessons from Westworld to Bollywood

Fri Forjindam (Mycotoo, Inc.)




Connecting the Global Game Development Community