Infinity Ward's Rulon Raymond is coming to GDC 2020 to reveal how a well-curated toolbox of content scaling techniques work in harmony to strike a great balance between visuals and performance.
Just a quick reminder that if you're coming to GDC 2020 next month and you want to take advantage of the on-site childcare service, the advance deadline to register is this Monday, February 17th!
'Being able to walk away from any funding deal and still make a game you are proud of is important,' Frey says. 'I honestly think that is the key to crafting a game with a unique and personal vision.'
Across 3 days at GDC 2020 a wide range of documentaries and other filmed material based around the video game medium will be screened, and the Festival will include onstage Q&As with film-makers!
Every year GDC teams up with Indie Giving to help give back to people in need, and afford charitable indie devs who are willing to give their time and service an opportunity to attend GDC!
The story of how young women designed a game to help the Allies win WWII is remarkably well-told in Simon Parkin's new book, and now he's coming to GDC to share rare insights into the game's design!
To help you understand what the expect from the show and Diamond Sponsor AdColony we reached out to David Pokress, EVP of Global Publishing, to get a better sense of what a mobile ad company brings to GDC and what game devs should know about the future of mobile ads!
Whether you're a first-time attendee or you've been coming for years, GDC is a big event, and sometimes it's nice to get a crash course in what to see and do while you're at the show!
This year GDC will host four community spaces (Narrative, Design, Audio, and Art), each appointed comfortably with creative aids to help you communicate and collaborate with fellow GDC attendees!
Senior producer Sabrina Carmona is coming to GDC to show you how to diversify your studio and get more women into leadership! Here, she opens up about why that's important and her own career in games.
Come out to GDC 2020 in San Francisco next month, where Ryan Payton and Troy Johnson will fill you in on the unique challenges that flight presents in VR, and how the dev team overcame them.
The team at Gamasutra are publishing a fresh series of brief interviews with this year's IGF award finalists, so now's a great time to jump in and get caught up on what these innovative devs are up to!
Diamond Partner Q&A: Epic's Nick Penwarden gives Unreal Engine devs a taste of what's in store for GDC!
To give you a better sense of what the expect from GDC 2020 and Diamond Sponsor Epic Games we reached out to Nick Penwarden, director of engineering for Unreal Engine at Epic Games, for a quick chat about what Unreal devs can look forward to at the show next month!
Amazon, Google, Unity, and other industry leaders are presenting interesting sponsored talks during GDC 2020, touching on everything from AI Dungeon to porting Destiny 2 to Stadia!
Legendary game designer Will Wright (SimCity, The Sims) will be at GDC 2020 next month to tell you all about what he's working on now, what he's learned, and how it all ties into game design!