of the third annual Independent Games Festival China have announced the
winners for this weekend's indie showcase in Shanghai, with Feng Li's
2D action beat-em-up Pixel May Cry (pictured) taking home the prize for Best Game, in addition to a host of other notable winners.
Following the announcement of the IGF China finalists in September, the selected teams attended a special awards show at the Shanghai Exhibition Center during GDC China
on Saturday night, where the winners took home a prestigious IGF award,
and a cash prize ranging from RMB3,000 ($450 USD) to RMB20,000 ($3,060
Guest presenters from the independent games community on hand to help
give out awards included GDC China Independent Games Summit speakers
such as Amir Rao (Bastion), Baiyon (PixelJunk Eden/4am) and Jenova Chen (Flower/Journey).
Winners announced at the show include aBit Games' rhythm counting game Super Sheep Tap, WitOne Games' fantasy RPG Pocket Warriors, and Ant Hive Games' The Line HD, which took home the award for Best Mobile Game.
The full lineup of winners at the 2011 IGF China is as follows:
Best Game: Pixel May Cry, by Feng Li, China [RMB20,000 ~ $3,060 USD]
Best Mobile Game: The Line HD, by Ant Hive Games, China [RMB10,000 ~ $1,530 USD]
Excellence In Audio: Super Sheep Tap, by aBit Games, China [RMB5,000 ~ $760 USD]
Excellence In Technology: Void, by DigiPen Institute of Technology, Singapore [RMB5,000 ~ $760 USD]
Excellence In Visual Arts: Pocket Warriors, by WitOne Games, China [RMB5,000 ~ $760 USD]
IGF China Best Student Game: Void, by DigiPen Institute of Technology, Singapore [RMB10,000 ~ $1,530 USD]
IGF China Excellent Student Winner: Pixi, by DigiPen Institute of Technology, Singapore [RMB3,000 ~$450 USD]
IGF China Excellent Student Winner: Robotany, by Singapore-MIT GAMBIT Game Lab, Singapore [RMB3,000 ~$450 USD]