What's Next? Intel's Pallister on the future of processing power
[In advance of November's GDC Next, GDC's Director of Online Community Patrick Miller reached out to many games industry luminaries to see where they think the future of video games is headed. This interview is the latest installment of a multi-part series that will run up until shortly before the 'future of games' conference, which takes place in Los Angeles, CA from November 5-7, co-located with the App Developers Conference.]
As the director of content strategy for Intel's visual computing group, part of Kim Pallister's job is forecasting tech progress and emerging trends games and graphics -- in other words, predicting the future. Read on to find out where he thinks hardware will go in the next ten years (and where he thinks it isn't hardware that's holding us back).