Dead Secret dev shares mobile VR game design tips at GDC 2015
Developing virtual reality games is largely uncharted territory at this point; making mobile VR games is even less well understood, and it offers a set of unique design challenges.
Developers interested in charting a course through mobile VR game development would be wise to look for advice from trailblazers like Robot Invader, who rebuilt its moody murder mystery game Dead Secret to accommodate mobile VR devices (like Samsung's Gear VR headset) in the summer of 2014.
At GDC 2015, Robot Invader chief taskmaster Chris Pruett will explain how they did it -- and what they learned along the way -- in a talk entitled "Designing for Mobile VR in Dead Secret."