Come get an under-the-hood look at how Riot handles eSports

It's a new year, and that means the 2018 Game Developers Conference is right around the corner! Today, organizers want to make sure you know about a great talk taking place at the March event from the folks at League of Legends dev Riot Games.

If there's one thing Riot has had to get good at since League of Legends took off, it's working at scale. Thus, you won't want to miss Riot engineering lead Steve Martin's GDC 2018 talk on "The Engineering Journey of Riot eSports", because it digs into how Riot has spent the last 5+ years scaling the game to match the passion shown by their players, resulting in an ecosystem of global leagues, teams, and events with a worldwide fan-base.

It's part of GDC 2018's Business & Marketing track of talks, and will walk you through the evolution of Riot eSports from inception to present day from a product and engineering perspective.

Attendees will walk away with a thorough understanding of the history of Riot eSports engineering, the unique challenges and complex problems their teams continue to solve, how eSports products are built from the ground up to serve a global fan base, and early thoughts on future product direction.

It promises to be fascinating, especially if you're at all interested in the art and business of nourishing eSports. And of course, we have lots more GDC 2018 announcements to make in the coming months. For more information about GDC 2018 visit the show's official website, and subscribe to regular updates via Facebook, Twitter, or RSS.

 

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