Blizzard has a reputation for filling its games with charming, colorful characters, and at the 2019 Game Developers Conference in March you'll get a rare look at how a new Blizzard hero is designed.
Come out to GDC next month and catch the developer of Reigns: Game of Thrones chatting with HBO and Devolver reps about the ups and downs of building a modern licensed game.
Most artists sign their work, so why don't most game developers? Enjoy a thoughtful dive into this surprisingly tricky topic at GDC 2019 this March, courtesy of indie devs Zach Gage and Bennett Foddy!
Early registration for the 2019 Game Developers Conference ends tomorrow (Wednesday, January 30th) at 11:59 PM Pacific, so sign up now to save hundreds on your pass!
Attend GDC 2019 in March to learn, firsthand, how the Mega Crit team found success with a metric-driven focus early in development, and throughout the Early Access process!
The latest GDC State of the Industry report reveals a lot about how devs are making and selling games, including the fact that nearly 25% say their games sell best on Switch versus other platforms.
As part of the GDC 2019 Vision Track, Walt Disney Imagineering leaders will discuss the challenges of building interactive worlds and explore the overlap between designing theme parks and video games
An axe won't be the only thing you recall after you check out some of the 15+ fantastic God of War talks on offer at GDC 2019, each of which offers a unique look at the game's design and development!
Early registration for the 2019 Game Developers Conference ends Wednesday, January 30th at 11:59 PM Pacific, so take the opportunity to save money on your pass by registering now at a discounted rate!
Creative leads from Polish dev 11 bit studios are coming out to GDC in March to give attendees a behind-the-scenes look at how the studio created survival-strategy gems Frostpunk and This War of Mine!
Larian Studios' Divinity: Original Sin 2 has been called one of the best role-playing games of its time, and at GDC 2019 Larian chief Swen Vincke will show you how it was made!
As part of the GDC 2019 Vision Track, Valve's Mike Ambinder will fill you in on what the future holds for brain-computer interfaces, and how they might change the way we make games.