Today GDC organizers highlight some notable opportunities GDC 2020 attendees will have to learn about, discuss, and work towards meaningful change in the industry.
GDC is happening next month in San Francisco, and today organizers want to quickly update you on what enhanced on-site measures are being taken to ensure everyone has a safe and successful event!
Kitfox's Victoria Tran will be at GDC 2020 to show you how to build kinder communities around your games! Here she chats a bit about why you should go, what you'll learn, and how studying prisons shaped her perspective.
Game Developers Conference organizers are excited to announce that GDC 2020 attendees will have the opportunity to learn, firsthand, how Nintendo designed Animal Crossing: New Horizons for the Switch!
The folks at Wizards of the Coast are responsible for shepherding D&D (now in its 5th edition) towards a more immersive, inclusive design, and at GDC next month you'll see how they did it!
The much-loved Mild Rumpus is back again with a freshly-designed space open to all GDC 2020 passholders, so stop by to relax for a bit and check out some cool games while you're at the show!
Conference organizers encourage you to take advantage of the free GDC 2020 Session Scheduler to lay out your week at the show in an intuitive, easy-to-navigate fashion.
GDC Sponsor Q&A: Viveport's Thomas Gratz urges devs to consider 'what can you bring to VR that others can't?'
To give you a better sense of what the expect from the show and Diamond Sponsor Viveport, we reached out to senior manager of developer marketing Thomas Gratz to find out more about what Viveport and HTC Vive are bringing to GDC 2020!
As you're planning out your time at GDC 2020 next month, organizers want to remind you that some speakers have taken the time to make great, brief (60 seconds-ish) pitch videos for their talks!
Few studios know the challenge of teaching fighting games better better than Mortal Kombat maker NetherRealm, and at GDC next month you'll see how Mortal Kombat 11's revamped tutorial mode was made!
To give you a better sense of what the expect from the show and Diamond Sponsor Adobe we got in touch with Principal Product Manager Jeremie Noguer to find out more about the company's plans for game dev support, Substance improvements, and what you can learn from Adobe at GDC 2020!
Hey game makers, if you're expecting to attend the Game Developers Conference in San Francisco next month, please make sure to book your travel and accommodations sooner rather than later!
Infinity Ward's Rulon Raymond is coming to GDC 2020 to reveal how a well-curated toolbox of content scaling techniques work in harmony to strike a great balance between visuals and performance.
Just a quick reminder that if you're coming to GDC 2020 next month and you want to take advantage of the on-site childcare service, the advance deadline to register is this Monday, February 17th!
'Being able to walk away from any funding deal and still make a game you are proud of is important,' Frey says. 'I honestly think that is the key to crafting a game with a unique and personal vision.'