
Interview: Jason Della Rocca Talks Pitching, Games as Art, and Masterclass
Instructor Jason Della Rocca answers our questions about his GDC Masterclass courses—and the most common pitfall to avoid when pitching your game.

Instructor Jason Della Rocca answers our questions about his GDC Masterclass courses—and the most common pitfall to avoid when pitching your game.

Designer Josh Menke shares best practices in modern ranking systems in this two-day GDC Masterclass.

"The Many Faces of Level Design" one-day workshop helps designers hone their ability to make exciting level experiences for players.

On GDC Podcast episode 25 we have Justin Keenan, writer and narrative designer on ZA/UM's groundbreaking RPG Disco Elysium. Here are some highlights...

GDC Masterclass returns in December with 10 incredible virtual courses and workshops!

Exhibitors have until December 3, 2021 to send in their one-of-a-kind alternative controllers, which will be featured at GDC 2022!

The 24th annual Independent Games Festival will return to San Francisco in-person in March 2022!

Creators have until Tuesday, October 12, 2021 to submit their games for the 24th annual Independent Games Festival Awards.

Submissions end on Tuesday, October 5 at 11:59pm PT for GDC Summits, Game Career Seminar, and Masterclass.

Plus, Game Developers Conference welcomes nine new Summit Advisors for GDC 2022.

Indie game marketing consultant Chris Zukowski joins us to talk indie games and the press, game discount strategies, and the biggest problem indies face.

Registration for this session of GDC Masterclass closes on Friday, September 24 at 11:59 pm PT.

The Advisory Board is thrilled to welcome Osama Dorias, Caroline Marchal, and Chris Zimmerman for GDC 2022.

Susan O'Connor bridges the gap between video game writers and designers in her inspiring GDC Masterclass.

Dr. Russell Campbell shares what folks can expect from his GDC Masterclass, what he loves about research mathematics, and the "spark of inspiration."