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GDC Mobile Announces 2009 Focus, iPhone Lectures

Organizers for March 2009's GDC Mobile summit have revealed a focus on emerging platforms such as Apple’s iPhone and Google’s Android, as well as initial speakers from EA and Indiagames, for the mobile-specific game event taking place on the first two days of GDC 2009.
The GDC Mobile conference (created by Think Services) gathers creators, publishers, technology providers, handset manufacturers, and distributors to discuss the future of the medium.
This year's program will cover six tracks encompassing the entirity of mobile gaming: New Platforms, Game Design, Programming, Deals & Distribution, Production, and Original Innovation.

The lectures announced so far include 'The iPhone Bag Of Tricks,' a hands-on session covering the day-to-day aspects of iPhone development, presented by G3 Studios CEO Guido Henkel; and 'Social Games for Android, iPhone, Java, C++ and Objective C? Where do you fit in?', presented by Pick Up And Play president and CEO Paul Foster.
Other notable speakers announced for the event include EA Mobile Europe marketing director Tim Harrison, Indiagames founder and CEO Vishal Gondal, Amplified Games president and CEO Tom Hubina, and School of Interactive Computing at Georgia Tech associate professor Blair MacIntyre.
In addition, the IGF Mobile competition, which is giving out $30,000 to the most innovative independent mobile games, including a new $10,000 Best iPhone Game award, will have its awards during GDC Mobile once again this year.
GDC Mobile 2009 will take place on March 23rd and 24th during Game Developers Conference 2009, which will run from March 23rd to 27th at the Moscone Center in San Francisco, California.
For more information on the GDC Mobile summit and other lecture highlights, please visit the official GDC Mobile 2009 site.

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