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See how Clash of Clans was made at GDC 2015

Real talk: Building a game that people play for years is no simple task and has no magic formula. 

However, canny developers can up their odds of success by studying the successes of their compatriots. At GDC 2015Clash of Clans developer Jonas Collaros will offer attendees a chance to do just that with a behind-the-scenes look at the hit game's development history in his "Clash of Clans: Designing Games That People Will Play For Years" session.

See the future of game developer education at GDC 2015

What's the best way to prepare the next generation of game developers for the challenges they'll face?

It's one of the more challenging topics tackled at the annual Game Developers Conference, and so we're highlighting a few notable talks on the topic today that you must see at GDC 2015 next month.

These talks are part of the GDC Education Summit, one of eight that will take place Monday, March 2nd and Tuesday, March 3rd at the Moscone Center in San Francisco, CA during the first two days of the conference.

See how the striking art of Aztez was crafted at GDC 2015

If you're an independent developer there are few better places to turn for support than your fellow indies, and few better places to meet a broad swath of them than the Game Developers Conference.

At GDC 2015 next month, you can attend "The Art of Aztez" to get an in-depth look at the art production of the highly-stylized game from core artist and combat designer Ben Ruiz. 

Ruiz will showcase the creator's inspirations, expose the attendees to the inherent challenges of the style, and reveal the black magic that allowed an individual full-time artist to fill the roles of many on a title action game scope.

Vote now for the 2015 Game Developers Choice Audience Award

Game Developers Conference officials are excited to announce that voting for the Game Developers Choice Audience Award is open now, and will remain open through February 13th, 2015 at 11:59 PM PT.

This Audience Award represent an opportunity for the public to weigh in and cast a vote for their favorite nominee. Anyone who would like to vote for the Audience Award and be a part of the prestigious Game Developers Choice Awards can visit the links below, select the name of the game they'd like to vote for from a list of nominees, and enter a valid email address. Voters will then confirm their vote via email.

These 15 games will be in the Indie Megabooth Showcase at GDC

Passes for the Game Developers Conference 2015 are still available, and today we're excited to announce more details about the brand new Indie MEGABOOTH Showcase exhibit, which will be open to all GDC passholders (from Expo to All-Access) at various points during the week of the 2015 Game Developers Conference, March 2-6.

The Indie MEGABOOTH Showcase is a collection of independent developers banding together to show off the latest and greatest indie games at conventions across the world. The MEGABOOTH exists to support indie developers and help pool their resources to enable them to showcase their work prominently, despite not having access to publisher support.

Learn cutting-edge community management techniques at GDC 2015

As more and more developers seek to foster passionate communities around their games, inspired community management is critical. Today, Game Developers Conference officials are excited to highlight a few notable talks on the topic that you'll be able to attend at GDC 2015.

These sessions will be part of the GDC Community Management Summit, just one of eight that will take place Monday, March 2nd and Tuesday, March 3rd at the Moscone Center in San Francisco, CA during the first two days of the conference.

Developers Raph Koster, Richard Vogel and Gordon Walton have all worked on multiple online games (Star Wars GalaxiesUltima OnlineThe Old Republic [pictured]) and during their talk, "Managing Game Communities Within the Culture Wars", they'll share concrete community management practices for dealing with audiences of varying passion and commitment levels that you can immediately apply to your own projects. 

Get a career jumpstart at the GDC 2015 Game Career Seminar

We're less than a month away from the 2015 Game Developers Conference, and today show organizers are highlighting the Game Career Seminar, which offers lectures, panels, and presentations to help new and aspiring developers kickstart their careers in the game business.

This one-day program will take place Friday, March 6th at the Moscone Center in San Francisco, and will give attendees the chance to learn about the industry and network with leading professionals and HR representatives, both within sessions and at the show's robust Career Pavilion.

The Game Career Seminar is open to all GDC pass holders, including Expo Pass holders. It's also accessible via a special one-day Student Pass for currently enrolled students over the age of 18 -- available on-site on Friday, March 6th for just $75.

D4, JRPGs and Danganronpa deconstructed in GDC 2015 Japanese talks

Passes for the upcoming 2015 Game Developers Conference are going fast, and today we're announcing even more sessions for the Main Conference that you'll want to check out.

We'd like to highlight a few of our excellent Japanese-language talks, which will feature prominent Japanese game makers sharing advice and answering questions with attendees in both Japanese and English (via translation). 

Notably, don't miss Square Enix's Tomohiro Yajima and Yuichi Nishimatsu deconstructing the culture, rendition, and technology of Japanese game audio in their session on "The Evolving JRPG Audio Culture." Together, the pair will seek to explain how JRPG audio has developed culture-wise and technology-wise by examining the craft of creating music, sound effects, and dialogues. In each of the three categories, the long-serving Square Enix developers will examine how the craft has evolved through the years and where they hope to take it from here.

Valve debuts the next generation of OpenGL at GDC 2015

For more than a decade, OpenGL has been powering some of the biggest games in the industry. But as the industry evolves, it's important to ask: what comes next?

Find out at GDC 2015, where you can join engineers from Valve, Epic, Unity, Oxide, and Electronic Arts for the unveiling of Khronos' glNext initiative in the "glNext: The Future of High Performance Graphics" sponsored session. 

A cross-platform graphics API designed for modern programming techniques and processors, OpenGL successor glNext is designed to be a top choice for developers seeking peak performance in their applications going forward. 

Get practical game dev advice from Google and npnf at GDC 2015

Game Developers Conference 2015 organizers are excited to highlight some promising day-long sponsored developer days for the conference that span the gamut from Google hardware and software insight to practical advice on developing games for the Asian mobile market.

These developer day sessions take place during the first day of GDC: Monday, March 2nd at the Moscone Center in San Francisco, CA.

Google is back this year to host a full day of learning (and hacking) at GDC 2015. Developers attending the company's sponsored developer day will spend the morning listening to a slew of announcements around what Google is bringing to the table to help you build better games, get tips from the experts on how to build your business on Google Play, and then catch a series of rapid-fire "Lightning Talks" -- 5-­minute talks on everything from FlatBuffers to Google Cast to data interpolation. 

Come to GDC 2015 for expert tips on developing crowdfunded games

With the advent of Kickstarter and Early Access, many developers are now making their games in the open, providing beta, alpha, and even prototype builds to any player willing to buy in early. It's a new frontier -- how do you deftly navigate it?

Learn from those who have gone before at GDC 2015 by attending the open game dev panel discussion "A Thousand Voices: Open Game Development", moderated by experienced game industry reporter Colin Campbell. 

There, veteran crowdfunded developers Soren Johnson (Offworld Trading Company), Chris Avellone (Torment: Tides of Numenera [pictured]), Adrian Goya (Kerbal Space Program) and Jamie Cheng (Invisible, Inc.) will share the lessons they've learned during open development. 

Come to GDC for expert advice on building the next big eSport

Game Developers Conference officials are serving up an all-star lineup of eSports talks by expert speakers at GDC 2015 to meet the needs of contemporary game developers, and today they're excited to highlight a few notable talks on the topic.

These sessions will be part of the GDC eSports Summit, just one of eight that will take place Monday, March 2nd and Tuesday, March 3rd at the Moscone Center in San Francisco, CA during the first two days of the conference.

Hironobu Sakaguchi to receive Lifetime Achievement Award at GDC 2015

The 15th Annual Game Developers Choice Awards, the premier peer-based awards celebrating game development, will be honoring Hironobu Sakaguchi, the creator of the bestselling Final Fantasy series of games and the founder and president of Mistwalker, with the Lifetime Achievement Award for his contributions to the world of gaming.

The Game Developers Choice Awards ceremony takes place on Wednesday, March 4 at 6:30 pm at the Moscone Convention Center during the 2015 Game Developers Conference in San Francisco, and will be streamed online and open to all GDC pass holders.

Play great board games in the GDC 'Shut Up & Sit Down' lounge

Passes for the Game Developers Conference 2015 are still available, and today we're excited to announce more details about the 'Shut Up & Sit Down' board game exhibit, which will be open to all GDC passholders (from Expo to All-Access) at various points during GDC week, March 2-6.

The exhibit, curated by the keen minds behind board game enthusiast hub Shut Up & Sit Down, will offer GDC 2015 attendees a comfortable space to relax and play some of the best card and board games made in 2014.

Cast your vote now for the 2015 IGF Audience Award

Game Developers Conference organizers are happy to announce that voting for the Independent Games Festival (IGF) Audience Award is now open through February 9th, 2015 at 11:59 PM PT.

This Audience Award represent an opportunity for the gaming public to weigh in and cast a vote for their favorite nominee. Anyone who would like to vote for the IGF Audience Award can visit the links below, select the name of the game they'd like to vote for from a list of nominees, and enter a valid email address -- voters will then receive an email to confirm their vote.

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