Given that we're about a month out from this year's Game Developers Conference, organizers are eager to ensure you don't look past all the great education-focused talks taking place at the show!
Each of the talks we're highlighting today is part of the GDC Educators Summit, one of eight that will take place Monday, March 19th and Tuesday, March 20th at the Moscone Center in San Francisco, CA during the first two days of the conference.g
Each Summit offers a comprehensive overview of a specific game industry discipline, and this year the GDC Education Summit has a strong lineup that features speakers like Carnegie Mellon's Jessica Hammer and Broken Rules' Martin Pichlmair explaining how you can more effectively critique games and game projects.
Their talk "Improving Critique of Game Projects with Expert and Peer Feedback" presents best practices, common challenges, and successful formats around providing critique. In addition to providing material on expert-led critique, Jessica Hammer and Martin Pichlmair will share two experimental approaches for improving peer feedback on game projects.