GDC is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Students and indies win big at this year's IGF China awards show

Organizers of the 2015 Independent Games Festival China are very pleased to announce the winners of this year's prestigious pan-Pacific competition!


Submissions for this year's eventwere received from across China, as well as from many other nations across the pan-Pacific region. The finalists were invited to demonstrate their games in the IGF Pavilion at GDC China last week, and the winners were announced at the IGF China Awards ceremony.

Get tips on running a winning eSport from Riot at GDC 2016

Game Developers Conference 2016 officials are working with the best and brightest in the industry to organize a great show next year, and today we're pleased to announce a pair of talks for the March conference that showcase the diverse variety of sessions available in even a single GDC track of talks. 

Both of these talks appear on the Business, Marketing and Management track at GDC 2016, with one focusing on the business of supporting and nurturing your game when it becomes a successful eSport and the other focusing on how to manage your team while implementing an effective testing program for free-to-play games.

HBO, Owlchemy, Legendary, Funomena notables join VRDC advisory boards

Some of the most influential figures in the world of virtual and augmented reality are joining the advisory board for the inaugural Virtual Reality Developers Conference, organizer UBM Tech Game Network can announce today. 

Included in the lineup are experts from HBO Code Labs, Legendary Entertainment, Owlchemy Labs, Funomena, and more, who will help program the Game & Entertainment VR/AR talks at VRDC 2016, which takes place alongside Game Developers Conference 2016 from March 14th-18th at the Moscone Convention Center in San Francisco, California.

Game dev parents, rejoice: Childcare services return for GDC 2016

Good news, game dev parents: Game Developers Conference officials are excited to continue their partnership with leading childcare provider KiddieCorp to offer GDC 2016 attendees access to an on-site children's program.

Back by popular demand, the KiddieCorp team at GDC will engage your children with activities they want to attend, providing you with that critical peace of mind so you can attend your sessions and events worry-free.

The children's program is for children ages 6 months through 12 years old and will be located within the Moscone Center in San Francisco, California. The KiddieCorp team charges an affordable hourly rate for their services and snacks and beverages will be provided, but meals do need to be supplied by parents each day.

Here are your 16 finalists for the IGF China 2015 awards

Organizers of the 2015 Independent Games Festival China have revealed that over 350 entries were received for the seventh annual showcase of Asia-Pacific indie games, and finalists have now been decided for both the Main and Student competitions. 

Submissions for this prestigious competition were received from across China, as well as from many other nations across the pan-Pacific region. Each of these finalists will be playable during GDC China in the IGF Pavilion next week, and and the winners will be announced at the IGF Awards ceremony on October 26th.


Apply now to be a GDC 2016 Conference Associate!

Want to help the 2016 Game Developers Conference go off without a hitch, and get free entry to boot? Apply now to be a volunteer Conference Associate (CA), and you can earn the equivalent of an All-Access Pass by putting in roughly 25 hours of on-site work.

GDC 2016 runs from Monday, March 14th through Friday, March 18th, 2016. Applicants who are chosen to be Conference Associates have pre-conference assignments and a required orientation dinner on Sunday, March 15th. This is a paid position, so you must be eligible to work in the United States.

If you are accepted into the program, you are expected to be on-site during conference hours from the start of your pre-conference assignments through the end of the conference on the evening of Friday, March 18th.

PSA: The IGF 2016 Competition deadline is one week away!

igf_nathan_2.jpgDevelopers, don't forget: the submission deadline for the 2016 Independent Games Festival ends next week on Monday (10/26) at 11:59PM PDT. Finalists will be announced in January 2016. 

You can submit now - finalists' games will be playable at the IGF Pavilion on the Game Developers Conference 2016 Expo Floor, and will compete for more than $50,000 in prizes.
 
The Independent Games Festival, now in its 18th year, is the signature competition for indie games and is the longest-running and highest-profile independent video game festival, summit and showcase. It will be held as a part of the 2016 Game Developers Conference, from March 14 - March 18, 2016 at the Moscone Center in San Francisco.

GDC 2016 opens for registration, debuts first talks

Good news, game developers: Game Developers Conference 2016 is now open for registration!

This will be the 30th edition of GDC, the largest and longest-running worldwide event for game developers, and you can register right now by visiting the official GDC 2016 website.

Early Bird pricing, with discounts up to 30 percent, will remain in effect for a limited time and some passes, including the Indie Games Summit pass, have limited amounts -- so if you're interested, you should register soon!

Submit your unique alternative controller games to ALT.CTRL.GDC!

Game Developers Conference 2016 has opened a call for submissions to ALT.CTRL.GDC --the on-site special exhibit focusing on unique control methods for playing games.

The much-lauded ALT.CTRL.GDC returns to GDC from March 16-18. The deadline for submissions to the exhibit is December 7th, and organizers welcome all indie-centric one-of-a-kind game peripherals, contraptions, and novelties which enhance game experiences and challenge traditional forms of input.

To get your creative juices flowing, remember that at GDC 2015 last year ALT.CTRL.GDC visitors could wear a snail controller to play Snail Run, disable a bomb while wearing an Oculus Rift VR headset in Keep Talking and Nobody Explodes, sniff a giant stuffed pug butt in Butt Sniffin' Pugs, and more.

Reminder: Submit talks now for the GDC 2016 Game Career Seminar!

Got a great talk idea for the perennially popular Game Career Seminar at GDC 2016? Now's the time to pitch it, because the deadline for Game Career Seminar talk submissions is coming up fast: this Friday, October 2nd at 11:59 PM Pacific.

Here's why you want to be a speaker there: Game Career Seminar (which will take place Friday, March 18 to close out GDC 2016) is a one-day program designed for students and individuals interested in learning how to build a career in the video game industry.

PSA: 2 days left to submit talks for the GDC 2016 Summits & VRDC!

Prospective GDC 2016 speakers, take note: Conference organizers would like to remind you that the call for submissions to present talks, roundtables, and panel sessions for the Game Developers Conference 2016 Summits and the debut Virtual Reality Developers Conference closes in just two days!

This Friday, October 2nd at 11:59 PM Pacific, to be specific. If you have a talk you think would be a good fit for the GDC Summits or VRDC, that's your deadline to pitch it!

Remember that the all-new VRDC and the GDC Summits both take place on the first two days of GDC 2016, signaling the start of the five-day conference.

Reminder: Submit your talks now for the GDC 2016 Summits!

If you're aiming to be a Game Developers Conference 2016 speaker, take note: Now is your chance to propose a talk for one of the first-class Summits at GDC 2016!

The call for submissions to present lectures and panels for both the specialized Summits (each of which focuses on a specific sector of the game industry) and the new Virtual Reality Developers Conference that kick off the 2016 Game Developers Conference closes next Friday, October 2nd at 11:59 PM PT.

Until then you can submit your pitches for Summit talks, with each Summit having dedicated industry Advisory Board members to evaluate your talks.

Reminder: Submit talks now for the first annual VRDC at GDC 2016!

VR and AR enthusiasts, take note: Now is your chance to propose a talk for the all-new Virtual Reality Developers Conference at GDC 2016!

The all-new VRDC is a special two-day event where developers of all stripes will have the opportunity to explore and discuss interactive experiences, including both linear and non-linear VR and AR projects.

The call for submissions to present lectures and panels for both the VRDC and the specialized Summits that kick off the 2016 Game Developers Conference closes next Friday, October 2nd at 11:59 PM PT.

Submit talks now for VRDC, Summits at GDC 2016!

Heads up, would-be Game Developers Conference 2016 speakers: Now is your chance to propose a talk for one of the GDC 2016 Summits or the all-new Virtual Reality Developers Conference at GDC!

The call for submissions to present lectures and panels for both the VRDC and the specialized Summits that kick off the 2016 Game Developers Conference closes on Friday, October 2nd at 11:59 PM PT. Both VRDC and the GDC Summits take place on the first two days of GDC, signaling the start of the five-day conference.

Connecting the Global Game Development Community

GDC Vault icon
Game Developers Choice Awards icon
Independent Games Festival (IGF) icon
GameDeveloper.com icon