GDC Europe 2013 organizers have announced a collection of vendor sessions for its August event, including a day-long boot camp covering Google Play Game Services, Cloud, and Mobile App Analytics; Havok sessions on its 3D game engine for mobile and a case study on next-gen online gaming; and two upcoming Nintendo talks.
These special sessions are accessible to VIP and All Access Pass holders during GDC Europe 2013. The three-day conference will take place Monday through Wednesday, August 19th-21st at the Cologne Congress-Centrum Ost in Cologne, Germany -- just ahead of (and co-located with) the massive 275,000 person Gamescom event.
On Tuesday, August 20th, the first-come, first-served Google Developer Day will begin with learning how to use Google's monetization and promotion tools to support and grow your game company, followed by a discussion of how to support multi-platform gaming with Google Cloud.
Continuing the day will be 'Acquiring the Most Valuable Users for Your Game,' which will include Google staffers covering how to focus on the lifetime value of users and how to implement a data-driven advertising strategy to retain them. Additionally, 'Measuring and Optimizing Games using Google Mobile App Analytics' will explain how this tool can help developers iterate on gameplay experiences and establish new monetization models.
The full schedule of the Google Developer Day is available here.
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