The makers of Never Alone talk story and art design at GDC
Storytelling has long been an essential part of how wisdom is passed from generation to generation, and now video games are part of that process.
Indigenous societies often use traditional storytelling to share and celebrate core cultural values as well, and developers can help share those stories through games like E-Line Media's Never Alone.
However, to authentically and accurately represent such stories and values, the development process must be handled in direct partnership with the indigenous people themselves.
At GDC 2015, E-Line Media's Sean Vesce and Never Alone writer Ishmael Hope will explore how game makers can create relevant, successful commercial games based on under-represented cultures that also have meaning and social impact in their talk "Adventures in Storytelling: Telling the World's Stories Through Games."