Brian Moriarty explains Loom in GDC 2015 Classic Game Postmortem
Game Developers Conference 2015 officials are excited to announce that another game industry luminary is coming to the show in March to deliver an informative, insightful postmortem of a seminal game.
Brian Moriarty, the trailblazing author of influential Infocom games like Trinity and Beyond Zork, will be delivering a Classic Game Postmortem on the groundbreaking 1990 graphic adventure game Loom at GDC 2015.
Moriarty currently serves as a Professor of Practice in Game Design at Worcester Polytechnic Institute in Massachusetts, and his lengthy game development career spans stints at Infocom, Lucasfilm Games (later LucasArts), Rocket Science, Mpath/HearMe, and other ventures.