11th annual Experimental Gameplay Sessions reveals GDC 2013 line-up
With less than two weeks remaining before the Game Developers Conference 2013, show organizers are detailing its special workshop dubbed "Experimental Gameplay Sessions," which returns to GDC for its 11th year.
This jam-packed, two-hour session -- which takes place Friday, March 29 at 2:30pm in Room 2014 of the San Francisco Moscone Center's West Hall -- will showcase an eclectic mix of unusual game prototypes that defy convention and explore new ideas and genres.
With this year's EGS curated and organized by leading creators Robin Hunicke (Journey), Richard Lemarchand (Uncharted franchise) & Daniel Benmergui (Storyteller), it's an exciting opportunity for presenters and attendees alike to explore some brand new territory in game design.
In fact, a number of 'experimental' titles that debuted in previous years have gone on to become some of the most well regarded in the industry. Some of these standout games include flOw, Braid, Portal, World of Goo and Today I Die.
This year, the session aims to recapture that innovative spirit, with over 20 titles from some of the industry's most creative developers.