Monday and Tuesday, March 19-20, 2018

Learn about interactive narrative in all forms, including AAA blockbusters, indie games, mobile, and social projects in the Game Narrative Summit. Hear an all-star lineup of speakers covering advanced theory and practical case studies for writers, designers, producers, and others with a passionate interest in the ongoing evolution of interactive storytelling.

Featured 2018 Game Narrative Summit Sessions

Designing Great Interactive Narratives on Mobile

Cass Phillipps (Pocket Gems), Marisa Bell (Big Fish Games), Jon Ingold (inkle), Rachel Weber (GamesRadar+)

Productive Dissension: How a Diverse Writers' Room Created 'Life is Strange: Before the Storm'

Zak Garriss (Deck Nine Games)

Crafting RPG Worlds in Real Environments with AR

Zilvinas Ledas (Tag of Joy), Sarunas Ledas (Tag of Joy)

Game Narrative Summit Sessions at GDC 2019

Game Narrative Summit Advisors

Susan O'Connor

Susan O'Connor Writing Studio

Tom Abernathy

ArenaNet

Lev Chapelsky

Blindlight

Richard Dansky

Ubisoft/Red Storm

Game Narrative Review Winners

Every year, students at leading game design programs conduct a detailed analysis of the narrative elements of a game title of their choice as part of the Game Narrative Review Competition. The resulting papers are submitted to the GDC writing board for review, and the submitters with the most promising entries are then invited to create a poster as a visual synopsis of their review. Successful poster submissions are declared winners and exhibited at the GDC. 

 

GDC Conference Tracks

Design   |   Programming   |   Business & Marketing   |   Visual Arts   |   Production & Team Management   |   Vision   |   Advocacy   |   Audio   |   Conference Overview

GDC Summits & VRDC

Game AI   |   Community Management   |   Educators   |   Game Narrative   |   Mobile   |   Independent Games   |   Game UX   |   Summits Overview   |   Game VR/AR   |   Entertainment VR/AR

GDC Tutorials

Advanced Graphics Techniques   |   Animation   |   Art Direction  |   Audio  |  Board Game Design  |  Discoverability   |   Esports   |   Game Design   |    Level Design   |   Math for Game Developers   |   Production   |   Storytelling Fundamentals   |   Technical Art  |   Tools   |   Visual Effects   |   Tutorials Overview

 

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