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Tuesday, March 19, 2019

One of the trickiest things about the video game industry in 2019 is simply - you've made your game, and it may be great, but is anybody going to notice? This day of talks discusses practical case studies and strategies for PC, console and mobile game developers to surface their title from a sea of games. The goal? To get as many people possible to buy, download, and play it. Game Discoverability Day will discuss how to maximize the chances of that. 

Featured Game Discoverability Day Sessions

Building a Community for Your Game from Scratch

Mike Rose (No More Robots)

Crowdfunding Your Video Game in 2019

Thomas Bidaux (ICO Partners)

Getting Your PC/Console Game Noticed: A Comprehensive How-To Guide

Joel Dreskin (Independent)

Game Discoverability Day at GDC 2019

GDC Conference Tracks

Design   |   Programming   |   Business & Marketing   |   Visual Arts   |   Production & Team Management   |   Vision   |   Advocacy   |   Audio   |   Conference Overview

GDC Summits & VRDC

Game AI   |   Community Management   |   Educators   |   Game Narrative   |   Mobile   |   Independent Games   |   Game UX   |   Summits Overview   |   Game VR/AR   |   Entertainment VR/AR

GDC Tutorials

Advanced Graphics Techniques   |   Animation   |   Art Direction  |   Audio  |  Board Game Design  |  Discoverability   |   Esports   |   Game Design   |    Level Design   |   Machine Learning   |   Math for Game Developers   |   Production   |   Storytelling Fundamentals   |   Technical Art  |   Tools   |   Visual Effects   |   Tutorials Overview

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