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AI Summit

View All Sessions | View All Speakers| Advisors

March 9-10, 2010

AIThe AI Summit at GDC features panels and lectures from more than two dozen of the top game AI programmers in the industry. Organized as a collective effort by the AI Game Programmers Guild, this event promises to give you an inside look at key architectures and issues within successful commercial games, as well as let you eavesdrop on conversations, debates, and rants on how game AI can move forward. This summit is targeted toward the intermediate to advanced programmer who wants deeper insight into the world of game AI, however anyone who is interested in what AI can offer next generation games will find invaluable insights and lessons from the speakers.


Highlighted Sessions

View all AI Summit sessions here.

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Advisors

Steve Rabin Steve Rabin

Principal Software Engineer, Nintendo of America

Steve is a principal software engineer at Nintendo of America, where he researches new techniques for Nintendo's next generation systems, develops tools, and supports Nintendo developers. Before Nintendo, Steve worked primarily as an AI engineer at several Seattle start-ups including Gas Powered Games, WizBang Software Productions, and Surreal Software. He managed and edited the AI Game Programming Wisdom series of books, the book Introduction to Game Development, and has over a dozen articles published in the Game Programming Gems series. He's spoken at the Game Developers Conference, moderated the AI roundtables, and founded the AI Game Programmers Guild. Steve teaches game AI at both the University of Washington Extension and at the DigiPen Institute of Technology. He earned a BS in computer engineering and an MS in computer science, both from the University of Washington.

Dave Mark Dave Mark

President  & Lead Designer, Intrinsic Algorithm

Dave is the President and Lead Designer of Intrinsic Algorithm, LLC, an independent game development studio and AI consulting company in Omaha, Nebraska. He is the author of the book "Behavioral Mathematics for Game AI" and is a contributor to the "AI Game Programming Wisdom" and "Game Programming Gems" book series from Charles River Media. Dave is also a founding member of the AI Game Programmers Guild and has spoken at numerous conferences including being a co-host the 2009 AI Summit at GDC. He continues to further his education by attending the University of Life. He has no plans to graduate any time soon.

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