Storytelling Fundamentals in a Day at GDC | February 27, 2017 | San Francisco, California

CONFERENCE  

|   STORYTELLING FUNDAMENTALS
Monday, February 27, 2017

This dynamic, engaging presentation on the fundamentals of story development is designed for anyone and everyone interested in improving the narrative quality of their games. Hosted by Marvel and LucasArts writing veteran Evan Skolnick, the comprehensive tutorial covers narrative structure, vibrant character development, storytelling best practices, and more.

Nearly every member of a development team ultimately contributes to the implementation of the game's narrative, and so becomes, to one degree or another, a storyteller. But without a shared language of story spoken by all team members, an unfocused narrative result is almost inevitable. This session is designed to provide that common frame of reference, so that everyone on the team is driving the game story in the same direction.

Prior attendees of this popular, long-running tutorial (a broad mix of writers, designers, artists, animators, engineers and producers) have called it "amazing" and "essential knowledge to further the medium".

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2017 SESSION

Storytelling Fundamentals in a Day
Evan Skolnick (Telltale Games)
This dynamic, engaging presentation on the fundamentals of story development is designed for anyone and everyone interested in improving the narrative quality of their games. Hosted by Marvel and LucasArts writing veteran Evan Skolnick, the comprehensive tutorial covers narrative structure, vibrant character development, storytelling best practices, and more. Nearly every member of a development team ultimately contributes to the implementation of the game's narrative, and so becomes, to one degree or another, a storyteller. But without a shared language of story spoken by all team members, an unfocused narrative result is almost inevitable. This session is designed to provide that common frame of reference, so that everyone on the team is driving the game story in the same direction. Prior attendees of this popular, long-running tutorial (a broad mix of writers, designers, artists, animators, engineers and producers) have called it "amazing" and "essential knowledge to further the medium".

STORYTELLING FUNDAMENTALS ADVISORS

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Evan Skolnick
 
With over 25 years of combined story and game development experience at world-class entertainment companies such as Marvel, Activision, Telltale and Lucasfilm, Evan Skolnick brings a unique perspective to narrative experiences in the games we play. He has imparted core storytelling techniques and knowledge to well over a thousand working game development professionals, and has also taught full-time at the only university in the Western Hemisphere to offer a Game Writing concentration. He is the author of Video Game Storytelling: What Every Developer Needs to Know About Narrative Techniques. Recent game projects to which Skolnick has contributed include 'The Walking Dead: A New Frontier', 'Star Wars: Battlefront', 'Kubo: A Samurai Quest', and 'Mafia III'. Prior to that he's worked on titles such as 'Star Wars 1313', 'Dying Light', 'Marvel: Ultimate Alliance 2', 'The Godfather: Five Families', and dozens of others.