GDC | GDC Conference Tracks (W-F)

GDC Conference Tracks (W-F)

GDC Conference Tracks from Wednesday to Friday cover eight key game development topics with sessions and roundtable discussions taught by industry experts. The global game development community defines market innovations and gains insight into the future of gaming at GDC every year. View all GDC Conference Track (W-F) sessions and register for an All Access or Conference pass to attend.

GDC Conference Tracks

Game Design Track logo
Design Track
Get ideas for new games, tips to push your project forward, and learn how to create compelling interactions and design great games.
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Programming Track logo
Programming Track
Learn the latest tools, middleware, and technical skills to develop games across platforms and solve difficult development problems.
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Business & Management Track logo
Business & Marketing Track
Gain insight into game industry trends, identity business opportunities & partners, and learn new strategies for marketing games.
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Production Track logo
Production & Team Management Track
Learn tactics for managing game production, from massive budget AAA console games to emerging platforms with new challenges.
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Visual Arts Track logo
Visual Arts Track
Be inspired by leading artists' work from stellar concept art to post-production and learn about the process behind the work.
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Audio Track logo
Audio Track
Share knowledge and top game audio professionals addressing audio's unique aesthetic, technical, business, and logistical problems.
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Advocacy Track logo
Advocacy Track
Address topics ranging from diversity to censorship to quality of life within the realm of social advocacy in the game industry.
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Monetization Track logo
Monetization Track (sponsored)
Share best practices and learn about opportunities to monetize game titles across platforms in a competitive marketplace.
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