Virtual Reality Developers Conference | VRDC


February 27-28, 2017

The VRDC program is sold out, but there are 50+ VR sessions in the GDC Main Conference, Summits, Tutorials and Bootcamps still available.

Attend VRDC@GDC and learn to create amazing, immersive VR and AR experiences for games as well as entertainment of all kinds–including films, travel, retail, fitness, product design, journalism, and sports entertainment.

Demo new technologies and gain insight into best practices to create amazing, immersive virtual and augmented reality experiences for both games and non-game entertainment.

VRDC returns to GDC for its second year with two conference tracks: VR and AR for game development and VR and AR for other forms of entertainment–from CG movies to filmed experiences and beyond.

Arrow Search all VRDC@GDC Sessions

VIP VRDC@GDC Roundtable Lunch – sponsored by Hypereal
Tuesday, February 28, 12:20-1:20pm
North Hall Lower Lobby (near escalators)

Hypereal, the leading Chinese VR/AR technology company, is issuing a call to arms. Come join us in rising the tide for Chinese VR industry. We are looking for great partners who share our values to grow with us and proliferate VR technologies and experiences in China. Won't you join us? Contact Jinjing Sha to RSVP at


VRDC Game logo
Game VR/AR Track
Advisors are soliciting submissions exploring virtual reality and augmented reality in game development, pertaining to topics across multiple disciplines including Design, Production, Programming, and Visual Art. Submissions should be representative of interesting and current work happening in VR and AR game development and have valuable, actionable and/or inspiring takeaways for the VRDC audience.
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Advocacy Track logo
Entertainment VR/AR Track
Virtual and augmented reality is about so much more than just games. For the Entertainment VR/VR Track, advisors are soliciting submissions spanning VR and AR application, design, implementation and development across multiple industries including Entertainment, Travel, Retail, Fitness, Product Design, Journalism, Sports Entertainment. If you're developing an immersive VR or AR experience or application that goes beyond games, we want to hear about it!
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