Game Developers Conference
March 9-13, 2026
Moscone CenterSan Francisco, CA

alt.ctrl.GDC

Get Ready to Celebrate the 12th Anniversary Showcasing the Best Use of Alternative Controllers

Co-helmed by veteran indie curator John Polson, the alt.ctrl.GDC exhibit is one of event's most acclaimed community spaces for the last 11 years! Attendees can play games using alternative controllers and meet the developers behind these unique projects. alt.ctrl.GDC exhibitors are chosen through an open submission process which is free to enter and open to all.

Submissions for alt.ctrl.GDC 2026 is open September 29 through November 20. Please contact jordan.stillman@informa.com with any questions about submissions or the alt.ctrl.GDC program.

Submission Criteria

We invite developers to submit their alternative controllers/hardware (with an accompanying custom game) for alt.ctrl.GDC, showcasing projects that push the boundaries in thoughtful, unique, and entertaining ways.

We are specifically looking for:

Alternate/Custom Hardware Requirements:
  • Developer-Made or Repurposed Controller/Hardware: The controller/hardware must be created by the developer(s) or be existing technology repurposed in a novel way that diverges from its primary intended use.

  • Innovative Implementation: The controller/hardware should offer a groundbreaking approach to game interaction, providing a unique and innovative gameplay experience.

Custom Game for Hardware Integration:
  • Alternate/Custom Game: The accompanying game must be custom made; the controller/hardware cannot be made to work with an existing published game.

  • Novelty and Entertainment: The game should pair seamlessly with the custom hardware, resulting in a fresh and entertaining experience that stands out.

  • Unique Gameplay Experience: The combination of the game and hardware must deliver a unique interaction that cannot be replicated with standard controllers.

2025 alt.ctrl.GDC Audience Award Winner

ChromaCorp

The ChromaCorp Team

2025 alt.ctrl.GDC Finalists

[alt.ctrl.GDC Archive]

alt.ctrl.GDC Archive

For more information on a specific game, check out the full list of previous exhibitors on our alt.ctrl.GDC Archive page.

Meet Our alt.ctrl.GDC Co-Creator, John Polson

John Polson has played video games for over 40 years, starting when analogue ruled the world. He created and maintained the Humble Games and Humble Originals publishing labels, shipping titles such as A Hat in Time, Slay the Spire, Getting Over It, A Short Hike, and Unpacking. He also co-created the alternative controller exhibit, alt.ctrl.GDC and the indie game pop-up exhibit The MIX. He currently is an investment and partnership director at Tencent America.

John’s Quick Tips for Entrants:

Having celebrated over a decade of alt.ctrl.GDC exhibitions, the bar is constantly raised on the quality, variety, and innovation in finalists chosen. Some quick advice is to skim the past several years of selected entrants, just to make sure a submission doesn't end up too closely to those previously selected. Another tip: repurposing existing objects in the real world is a viable path for alt.ctrl. However, building something unique is a way to differentiate further a submission, due it being truly one of a kind.

FAQ

Showcase your alternative controller or hardware at GDC 2026

Connecting the Global Game Development Community